react-three-fiber VS gltfjsx

Compare react-three-fiber vs gltfjsx and see what are their differences.

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react-three-fiber gltfjsx
113 54
25,986 4,162
2.6% 4.9%
9.0 7.1
3 days ago 5 days ago
TypeScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

react-three-fiber

Posts with mentions or reviews of react-three-fiber. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.
  • 3JS Job Market
    1 project | /r/threejs | 5 Jun 2023
    this is perfect then. a large part of the threejs userbase is using https://github.com/pmndrs/react-three-fiber (roughly 1/4, and growing) and this is also where you find lots of job opportunities. fiber has a vast eco system, but if you can pair this with your knowledge of shaders you'll find a job tomorrow if you wanted.
  • Next topics for mastering frontend
    1 project | /r/Frontend | 28 May 2023
    there's 3d with threeJS you could play around with that and hooking it into react with react-three-fiber.
  • Was anyone able to make a 3D CAD tool in React?
    1 project | /r/reactjs | 25 May 2023
    Have you looked at this: https://github.com/pmndrs/react-three-fiber
  • CLI vs Expo
    1 project | /r/reactnative | 8 May 2023
    Only instance in recent memory where I was able to get something working with Expo but not the CLI was when trying to integrate react-three-fiber, but even that may be resolved now.
  • Getting started with 3D web development
    1 project | /r/threejs | 4 May 2023
    this will put you at a massive advantage: https://github.com/pmndrs/react-three-fiber it's a renderer, just like react-dom, it won't change what threejs is or how it functions.
  • Suggestions needed
    3 projects | /r/threejs | 3 Apr 2023
    there's a whole eco system around three in react and next. it starts with react-three-fiber, drei has tons of helpers, and then there's three-next for when you need 100% lighthouse, persisting canvas across routes etc.
  • Built a new splash page at the beginning of the year. Used the opportunity to experiment with react-three-fiber.
    3 projects | /r/webdev | 4 Mar 2023
    I picked the stack I did to expand upon my skill set. In particular, I wanted to brush up on react-three-fiber, react-spring & drei.
  • My own collection so far :)
    2 projects | /r/virtualreality | 1 Mar 2023
    I think the easiest for you would be to get into this through web development try this https://github.com/pmndrs/react-three-fiber coupled with this https://github.com/pmndrs/react-xr But don't expect super beautiful graphic from this, it's abstraction over three.js library which is abstraction over webgl standard which implements OpenGL ES 2.0 which is 7 years old graphics standard targeted to mobile devices with not much power. Or you can experiment with unity (unity XR) or unreal engine which are harder to learn but produce better graphics.
  • Why react?
    5 projects | /r/reactjs | 1 Mar 2023
    On the technical side, the ability to have pluggable renderers has been very useful for us. We never would have considered 3D without react-three-fiber. Building cli applications with react-ink is pretty cool.
  • 3D Product Card With ReactJS
    4 projects | dev.to | 16 Feb 2023
    Then, we need to install the dependencies that we will use in this project. We will use Three.js library, @react-three/fiber and @react-three/drei.

gltfjsx

Posts with mentions or reviews of gltfjsx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-02.
  • How can I get rid of these gaps?
    1 project | /r/threejs | 9 Nov 2023
    Hello! I loaded a model using https://gltf.pmnd.rs and it displays correctly, but there are weird gaps that you can see through on the edges. This is a Next.js project with ts. I'm using @react-three/fiber and @rect-three/drei to use three.js in react. I'll attach the file that creates this object, but if there's anything more you need, just ask me. Here's the file that contains the code of this object:
  • React + Three.js. Creating your own 3D shooter. Part 1
    3 projects | dev.to | 2 Oct 2023
    Then we need to generate a react component that will contain the markup of this model to add it to the scene. Let's use the official resource from the @react-three/fiber developers.
  • Add texture to loaded glb, threejs
    1 project | /r/threejs | 13 Jul 2023
    especially for what you describe above. it can lay out a glb model declaratively, the whole scene is yours to control. watch the first video here https://github.com/pmndrs/gltfjsx and then use that tool:
  • Optimization checklist GLTF models in Three.js?
    2 projects | /r/threejs | 6 Jun 2023
  • Any good tutorials on creating dynamic animations?
    1 project | /r/threejs | 27 May 2023
    stuff like this doesn't have to be keyframed, you can just rotate model groups. im sure this will be overwhelming atm but if you have the time watch the video there https://github.com/pmndrs/gltfjsx models in threejs are blobs, they are not meant to do anything. people traverse them and create mutations. but that tool puts the entire model scene under your control, every node in its graph is declarative now, to my it dynamic is trivial at that point.
  • which skills to learn from Blender for three js
    1 project | /r/threejs | 24 May 2023
    the second practically doesn't exist in vanilla three. a gltf is a blob that you throw into the scene. pair three with react and blender will be a lot more useful: https://github.com/pmndrs/gltfjsx (watch the first video there)
  • How to apply Mesh Wobble Material to gltf model in r3f?
    1 project | /r/threejs | 11 May 2023
    I want to implement this for a gltf model loaded as a gltfx. MeshWobbleMaterial is not getting qpplied. i don't know what to where to add the component either. i have attached the code below,
  • Help making a model look like the demo
    1 project | /r/threejs | 5 May 2023
    /* Auto-generated by: https://github.com/pmndrs/gltfjsx Command: npx [email protected] crystal_ball_test.glb Author: WarderiiK (https://sketchfab.com/WarderiiK) License: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) Source: https://sketchfab.com/3d-models/crystal-ball-test-fc727811052a4b2ba9ef2ffa327e8349 Title: Crystal Ball Test */ import React, { useRef } from 'react' import { useGLTF, useAnimations, MeshTransmissionMaterial } from '@react-three/drei' export default function Model(props) { const group = useRef() const { nodes, materials, animations } = useGLTF('/crystal_ball_test.glb') const { actions } = useAnimations(animations, group) return ( ) }
  • Where should I keep my assets?
    1 project | /r/threejs | 16 Apr 2023
    Have you compressed your models with https://gltf.pmnd.rs ? ( sorry this is unrelated to your post ) or you could use https://github.com/pmndrs/gltfjsx ( same thing but you use it like an npm package )
  • Need help figuring out how many texture set to use and how to split them up (more in comments)
    2 projects | /r/Substance3D | 29 Mar 2023

What are some alternatives?

When comparing react-three-fiber and gltfjsx you can also consider the following projects:

drei - 🥉 useful helpers for react-three-fiber

gltf-pipeline - Content pipeline tools for optimizing glTF assets. :globe_with_meridians:

BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

react-three-fiber - 🇨🇭 A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]

THREE.MeshLine - Mesh replacement for THREE.Line

Next.js - The React Framework

leva - 🌋 React-first components GUI

framer/motion - Open source, production-ready animation and gesture library for React

awesome-react-three-fiber - 🍕 A loose collection of cool r3f links, gifs, people, stuff

wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript

react-xr - 🤳 VR/AR with react-three-fiber