react-three-fiber
THREE.MeshLine
react-three-fiber | THREE.MeshLine | |
---|---|---|
115 | 3 | |
27,936 | 2,204 | |
0.9% | 1.0% | |
8.9 | 0.0 | |
6 days ago | 10 months ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
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react-three-fiber
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You can now write React in Lua
That parenthetical “or anything declarative really” is doing a lot of work, given that:
React is a tool for writing 3D scenes that can handle state updates: https://github.com/pmndrs/react-three-fiber
React is a tool for writing music that can handle state updates: https://github.com/FormidableLabs/react-music
React is a tool for writing infrastructure-as-code templates that… um… could with some additional work handle state updates: https://www.linkedin.com/pulse/aws-terraform-generator-using...
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A Deep Dive into Three.js: Exploring the Beauty of 3D on the Web 🌐
Advanced Examples and Utilities Three.js React https://github.com/pmndrs/react-three-fiber : React Three Fiber is a React renderer for Three.js, making it easier to integrate Three.js with React.
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3JS Job Market
this is perfect then. a large part of the threejs userbase is using https://github.com/pmndrs/react-three-fiber (roughly 1/4, and growing) and this is also where you find lots of job opportunities. fiber has a vast eco system, but if you can pair this with your knowledge of shaders you'll find a job tomorrow if you wanted.
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Next topics for mastering frontend
there's 3d with threeJS you could play around with that and hooking it into react with react-three-fiber.
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Was anyone able to make a 3D CAD tool in React?
Have you looked at this: https://github.com/pmndrs/react-three-fiber
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CLI vs Expo
Only instance in recent memory where I was able to get something working with Expo but not the CLI was when trying to integrate react-three-fiber, but even that may be resolved now.
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Getting started with 3D web development
this will put you at a massive advantage: https://github.com/pmndrs/react-three-fiber it's a renderer, just like react-dom, it won't change what threejs is or how it functions.
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Suggestions needed
there's a whole eco system around three in react and next. it starts with react-three-fiber, drei has tons of helpers, and then there's three-next for when you need 100% lighthouse, persisting canvas across routes etc.
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Built a new splash page at the beginning of the year. Used the opportunity to experiment with react-three-fiber.
I picked the stack I did to expand upon my skill set. In particular, I wanted to brush up on react-three-fiber, react-spring & drei.
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My own collection so far :)
I think the easiest for you would be to get into this through web development try this https://github.com/pmndrs/react-three-fiber coupled with this https://github.com/pmndrs/react-xr But don't expect super beautiful graphic from this, it's abstraction over three.js library which is abstraction over webgl standard which implements OpenGL ES 2.0 which is 7 years old graphics standard targeted to mobile devices with not much power. Or you can experiment with unity (unity XR) or unreal engine which are harder to learn but produce better graphics.
THREE.MeshLine
- Recreating this 3D animation with Three.js
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Frameworks/libraries/tools used to create these fancy animated 3d websites
THREE.MeshLine
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“Attraction” – animation based on the Hadley chaotic attractor (link to web version in comments)
Is this with threejs mesh lines? https://github.com/spite/THREE.MeshLine
What are some alternatives?
drei - 🥉 useful helpers for react-three-fiber
leader-line - Draw a leader line in your web page.
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
Next.js - The React Framework
react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
framer/motion - Open source, production-ready animation and gesture library for React [Moved to: https://github.com/motiondivision/motion]
fieldplay - A vector field explorer
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript
threejs-mesh-modifiers - A Three.js mesh morph modifier
xr - 🤳 VR/AR for react-three-fiber
water - ✨ TroisJS LiquidPlane component test ⚡