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Gltfjsx Alternatives
Similar projects and alternatives to gltfjsx
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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Google Fonts
Font files available from Google Fonts, and a public issue tracker for all things Google Fonts
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daisyui
๐ผ ๐ผ ๐ผ ๐ผ ๐ผ โThe most popular, free and open-source Tailwind CSS component library
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react-three-fiber
Discontinued ๐จ๐ญ A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber] (by react-spring)
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better gltfjsx alternative or higher similarity.
gltfjsx discussion
gltfjsx reviews and mentions
Posts with mentions or reviews of gltfjsx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-05-25.
- glTF JSX โ Turn glTF Assets into React-Three-Fiber Components
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Frontend resources! ๐
GLTFs into JSX: Convert GLTF files into JSX components
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Building Your First Browser Game with Three.js and React: Part 2 - Implementing 3D Models
We will create two components using the GLTFJSX tool. This tool transforms 3D models (in gltf format or others) into ready-to-use components for your React Three Fiber project. Try it yourself with our two models!
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Implementing 3D Graphics in React
Creating geometric shapes is fun, but we can also create 3D models using applications like Blender, Maya, Sketchfab, and TurboSquid. In this section, we will run a 3D model using an already-created model from Sketchfab. We will use the GLTF file model. We will also use the GLTF pipeline, and GLTFJSX packages to convert the GLTF file to Draco GLTF and then to a React JSX file. To start first;
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How can I get rid of these gaps?
Hello! I loaded a model using https://gltf.pmnd.rs and it displays correctly, but there are weird gaps that you can see through on the edges. This is a Next.js project with ts. I'm using @react-three/fiber and @rect-three/drei to use three.js in react. I'll attach the file that creates this object, but if there's anything more you need, just ask me. Here's the file that contains the code of this object:
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React + Three.js. Creating your own 3D shooter. Part 1
Then we need to generate a react component that will contain the markup of this model to add it to the scene. Let's use the official resource from the @react-three/fiber developers.
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Add texture to loaded glb, threejs
especially for what you describe above. it can lay out a glb model declaratively, the whole scene is yours to control. watch the first video here https://github.com/pmndrs/gltfjsx and then use that tool:
- Optimization checklist GLTF models in Three.js?
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Any good tutorials on creating dynamic animations?
stuff like this doesn't have to be keyframed, you can just rotate model groups. im sure this will be overwhelming atm but if you have the time watch the video there https://github.com/pmndrs/gltfjsx models in threejs are blobs, they are not meant to do anything. people traverse them and create mutations. but that tool puts the entire model scene under your control, every node in its graph is declarative now, to my it dynamic is trivial at that point.
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which skills to learn from Blender for three js
the second practically doesn't exist in vanilla three. a gltf is a blob that you throw into the scene. pair three with react and blender will be a lot more useful: https://github.com/pmndrs/gltfjsx (watch the first video there)
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Stats
Basic gltfjsx repo stats
58
4,741
7.5
17 days ago
pmndrs/gltfjsx is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of gltfjsx is JavaScript.
Review โ โ โ โ โ 9/10