react-native-box2d VS projectileMotionQuadraticDrag

Compare react-native-box2d vs projectileMotionQuadraticDrag and see what are their differences.

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react-native-box2d projectileMotionQuadraticDrag
1 1
60 8
- -
2.2 10.0
about 1 year ago over 1 year ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

react-native-box2d

Posts with mentions or reviews of react-native-box2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-06.

projectileMotionQuadraticDrag

Posts with mentions or reviews of projectileMotionQuadraticDrag. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-07.

What are some alternatives?

When comparing react-native-box2d and projectileMotionQuadraticDrag you can also consider the following projects:

pymunk - Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python

FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Pierpont - The equations of motion in python using DAVE-ML models

3D-Cellular-Automata-Raylib - 3d Cellular Automata using Raylib in C++

QuadDragCheck - A demo of adding drag to 2-dimensional projectile motion.