raudio
Physac
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raudio
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raylib 4.2 released!
raylib extra libraries cleanup: raylib has been on diet and all the extra libraries included on previous releases have been removed from raylib. Now raylib only includes the original 7 raylib modules: rcore, rlgl, rshapes, rtextures, rtext, rmodels and raudio. But no worries, extra libraries have not been deleted, they have been moved to their own repos for better maintainability and more focus on its functionality. The libraries moved out from raylib repo are: raygui, physac, rmem, reasings and raudio (standalone mode). On that same line, a new amazing GitHub group: raylib-extras has been created by @JeffM2501 to contain raylib extra libraries as well as other raylib add-ons provided by the community. Jeff has done an amazing work on that line, providing multiple libraries and examples for raylib, like custom first-person and third person camera systems, Dear ImGui raylib integration, multiple specific examples and even a complete RPG Game Example! Great work Jeff! :D
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Games from scratch
Raylib is a great library for graphics. You can also use extra libraries such as Raymath and Raudio to fit the needs of your game.
- Helo People!, I am a fellow programmer. I made a game engine written in c with glfw. i am also gonna add networking which will help us to make multiplayer game
Physac
- Do something when exiting/leaving a collision
- Helo People!, I am a fellow programmer. I made a game engine written in c with glfw. i am also gonna add networking which will help us to make multiplayer game
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Transpiling 2d physics engine from C to Go
To test this, I decided to try to convert something useful and found a small header-only 2D physics engine called physac.
What are some alternatives?
examples-c - Extra examples for raylib in C
rAudio - Raspberry Pi audio player: AirPlay, Audio CD, Bluetooth, DAB radio, DSP, Internet rafio, Multi-room, Spotify Connect, UPnP/DLNA
rmem - raylib memory pool and objects pool
SKR_Physics - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
ferox - A lightweight 2D physics engine written in C, for educational purposes.
Ariel_X - A game engine written in C with glfw.
cdogs-sdl - Classic overhead run-and-gun game
physac - 2D physics header-only library for videogames developed in C using raylib library.
raw-physics - Simple rigid-body physics simulator powered by XPBD.
love - LÖVE is an awesome 2D game framework for Lua.
Chipmunk - A fast and lightweight 2D game physics library.