raylib-hx
olcPixelGameEngine
raylib-hx | olcPixelGameEngine | |
---|---|---|
5 | 43 | |
46 | 3,727 | |
- | - | |
6.2 | 3.9 | |
about 2 months ago | 19 days ago | |
Haxe | C++ | |
zlib License | GNU General Public License v3.0 or later |
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raylib-hx
- The most basic way to draw 3D graphics using C#?
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Are there any game engines that support 3D that are more code orientated?
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited?
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How can I make graphics games using cpp?
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want.
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Best C++ libraries for 2D game development
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples
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Working on haxe bindings for raylib
hxcpp externs for raylib, currently only works for windows, but feel free to experiment https://github.com/ForeignSasquatch/hxRaylib
olcPixelGameEngine
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The tech behind EvoLife.
I'm using SFML to develop my game engine (Though I might switch to olcPixelGameEngine at some point in the future).
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Best C++ Game Framework
If you want something simple (single file to drop in a project) with a nice easy C++ API for 2D graphics there is OneLoneCoder's Pixel Game Engine.
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How to display array of rgb values in window??
The PixelGameEngine from OneLoneCoder would probably fit here.
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How do I move my mouse and click in c++?
As always, I recommend https://github.com/OneLoneCoder/olcPixelGameEngine :) It's just one header, so you just include it in your project and you're good to go.
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I'm struggling
And if you want to try making a small game with rudamentary graphics, but not go full OpenGL/DirectX, take a look at OLC pixel game engine. It's a one header graphics library that will allow you to draw simple shapes, text, etc. perfect for prototyping or making very simple games. Eventually you'll want to try making Pong to take your training to the next level, so this will be perfect for that.
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Easiest way to do 2d graphics
For a beginner I’d recommend the One Lone Coder Pixel Game Engine olcPixelGameEngine It is a single header library, works in Windows, Mac and Linux. The author also has some great game programming videos on his YouTube channel OLC YouTube
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C++ 2D Game Development 9 - Networking
The source code is public and under the license of the olcPixelGameEngine found at: https://github.com/OneLoneCoder/olcPixelGameEngine
- LumoclastFW 10 - Networking System
- C++ 2D Game Development Stream 12 - Networking
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How can I make graphics games using cpp?
All you need is here. Just put the .h file in your project and you're done.
What are some alternatives?
raylib-php - PHP 8 Bindings to raylib
raylib - A simple and easy-to-use library to enjoy videogames programming
kha-tutorial-series - source code from kha tutorial series
SDL - Simple Directmedia Layer
raylib-games - A collection of games made with raylib
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
raygui - A simple and easy-to-use immediate-mode gui library
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
bevy - A refreshingly simple data-driven game engine built in Rust
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2