raylib-game-template
A small template to start your raylib game (by raysan5)
brackeys-no7
Second Game Jam (by Nhawdge)
raylib-game-template | brackeys-no7 | |
---|---|---|
8 | 2 | |
285 | 5 | |
- | - | |
6.1 | 10.0 | |
4 months ago | over 1 year ago | |
C | C# | |
zlib License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raylib-game-template
Posts with mentions or reviews of raylib-game-template.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-16.
-
Any guides on structuring games and programs?
In C you don't have OOP but you have "modules" that are C files, somewhat equivalent to classes, here it is an example of a structure for a small videogame: https://github.com/raysan5/raylib-game-template
- Are there any resources on how to build projects using raylib?
-
how do i make .exe file for my game?
The raylib-game-template project is very useful to quickly set something up that you can use to compile to a statically linked EXE. You want it to be statically linked, otherwise they need to also have raylib. But since for most games you are probably going to distribute a ZIP containing both the game EXE and a bunch of resources (image files etc) if the raylib dynamic library is included or not is probably not that big deal.
- Has anyone ever compiled this crap?
- How to setup raylib projects for GitHub?
-
help a newbie with this webasm thing
So on a Mac I did a brew install raylib, cloned raylib-game-template, went to the src/ dir and make produced an executable that worked. So far, so good.
- Fastest way to setup a raylib project
-
raylib 4.0 released!
Those are some of the key features for this new release but actually there is way more! Support for VOX (MagikaVoxel) 3d model format has been added, new raylib_game_template repo shared, new EncodeDataBase64() and DecodeDataBase64() functions added, improved HiDPI support, new DrawTextPro() with support for text rotations, completely reviewed glTF models loading, added SeekMusicStream() for music seeking, many new examples and +20 examples reviewed... hundreds of improvements and bug fixes! Make sure to check CHANGELOG for a detailed list of changes!
brackeys-no7
Posts with mentions or reviews of brackeys-no7.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-16.
What are some alternatives?
When comparing raylib-game-template and brackeys-no7 you can also consider the following projects:
raylib - A simple and easy-to-use library to enjoy videogames programming
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
raygui - A simple and easy-to-use immediate-mode gui library
Odin - Odin Programming Language
CppTemplate - Basic Template for Cpp and CMake projects.