raygui
wasmer
raygui | wasmer | |
---|---|---|
30 | 131 | |
2,982 | 17,786 | |
- | 1.0% | |
8.9 | 9.9 | |
11 days ago | 6 days ago | |
C | Rust | |
zlib License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raygui
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Trying raylib, first time user, what should I know?
About the UI interface, I created raygui a simple immediate-mode UI library, you can also take a look: https://github.com/raysan5/raygui
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Building and Linking Google's ANGLE with Raylib on MacOS
git submodule add https://github.com/raysan5/raygui.git vendor/raygui
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Ported some of raylib examples to Zig
Added splicit type casting in commit: https://github.com/raysan5/raygui/commit/78ad65365ebae6433f60cf03a09e76b43c46cfa2
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Is it be possible to use raygui with GLFW & GLEW?
Yes you can use raygui as a standalone library without raylib. Read for more info: https://github.com/raysan5/raygui/blob/master/src/raygui.h.
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Graphic Library for C
Possibly with https://github.com/raysan5/raygui.
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A question about how GUI libraries are written.
For your example of raygui, you can just look. It's a single header file (but does require raylib) to work.
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Are people using Unity to make software?
I'm under the impression that Unity builds have a good deal of overhead. Plus, in many cases, something like raygui (C# bindings) will actually be quicker to develop with. Nothing wrong with Unity, though. The best tool is the one you know how to use, in my opinion.
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raylib 4.2 released!
raylib extra libraries cleanup: raylib has been on diet and all the extra libraries included on previous releases have been removed from raylib. Now raylib only includes the original 7 raylib modules: rcore, rlgl, rshapes, rtextures, rtext, rmodels and raudio. But no worries, extra libraries have not been deleted, they have been moved to their own repos for better maintainability and more focus on its functionality. The libraries moved out from raylib repo are: raygui, physac, rmem, reasings and raudio (standalone mode). On that same line, a new amazing GitHub group: raylib-extras has been created by @JeffM2501 to contain raylib extra libraries as well as other raylib add-ons provided by the community. Jeff has done an amazing work on that line, providing multiple libraries and examples for raylib, like custom first-person and third person camera systems, Dear ImGui raylib integration, multiple specific examples and even a complete RPG Game Example! Great work Jeff! :D
- Raygui - A simple and easy-to-use immediate-mode gui library
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I made a shortlist of good libraries for my GUI C project and I want your thoughts and comments.
You might also want to take a look at raygui
wasmer
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Bebop v3: a fast, modern replacement to Protocol Buffers
This is awesome. I'd love to have upstream support in Wasmer ( https://wasmer.io )
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Unlocking the Power of WebAssembly
WebAssembly is extremely portable. WebAssembly runs on: all major web browsers, V8 runtimes like Node.js, and independent Wasm runtimes like Wasmtime, Lucet, and Wasmer.
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Show HN: dockerc – Docker image to static executable "compiler"
Unfortunately cosmopolitan wouldn't work for dockerc. Cosmopolitan works as long as you only use it but container runtimes require additional features. Also containers contain arbitrary executables so not sure how that would work either...
As for WASM, this is already possible using container2wasm[0] and wasmer[1]'s ability to generate static binaries.
[0]: https://github.com/ktock/container2wasm
[1]: https://wasmer.io/
- RustPython
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Howto: WASM runtimes in Docker / Colima
I could not find any guide how to add WASM container capability to Docker running on Colima. This guide provides a few Colima templates for exactly this, which adds WasmEdge, Wasmtime and Wasmer runtime types.
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Show HN: Mutable.ai – Turn your codebase into a Wiki
Just suggested as well Wasmer on Twitter! https://github.com/wasmerio/wasmer
Looking forward to seeing the results :)
- Jaq – A jq clone focused on correctness, speed, and simplicity
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Prettier $20k Bounty was Claimed
The Biome team has been incredibly fast on solving the challenge and achieving 95% compatibility with Prettier [1]
Just as a note, as it was not mentioned in the article, Wasmer [2] also participated with a $2,500 bounty to compile Biome to WASIX [3], and it has been awesome to see how their team has been working to achieve this as well... hopefully we'll get Biome running in Wasmer soon!
Keep up the great work!!
[1] https://github.com/biomejs/biome/issues/720
[2] https://wasmer.io/
[3] https://wasix.org/
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The Curse of Docker
It's funny how WebAssembly can help overcome most of the issues mentioned on the blogpost (packaging, configuration, portability) if addressed properly.
That's the main reason Wasmer [1] was created :)
[1] https://wasmer.io
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Bring garbage collected programming languages efficiently to WebAssembly
Thanks for the mention to Wasmer.
I'll put here a link in case is useful for future readers: https://wasmer.io/
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
wasmtime - A fast and secure runtime for WebAssembly
raylib-cpp - C++ Object Oriented Wrapper for raylib
SSVM - WasmEdge is a lightweight, high-performance, and extensible WebAssembly runtime for cloud native, edge, and decentralized applications. It powers serverless apps, embedded functions, microservices, smart contracts, and IoT devices.
raylib - A simple and easy-to-use library to enjoy videogames programming
wasm3 - 🚀 A fast WebAssembly interpreter and the most universal WASM runtime
imgui-cmake - Simple project with cmake files to build imgui's example_sdl_opengl3 on multiple platforms.
quickjs-emscripten - Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
awesome-wasm-runtimes - A list of webassemby runtimes
nappgui - Cross-Platform C SDK (precompiled)
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript