rawl
fluidsynth
rawl | fluidsynth | |
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1 | 26 | |
30 | 1,713 | |
- | 2.0% | |
9.8 | 7.4 | |
6 days ago | 4 days ago | |
C | C | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rawl
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Rawl: 12-colored visual music theory for pop/rock MIDI arrangements
Tldr no synesthesia (everyone is different), no "physical" idea, rather an attempt to do meaningful metaphors for I, IV, V chords and minor/major opposition.
My a bit outdated writeup: https://github.com/vpavlenko/rawl?tab=readme-ov-file#12-colo...
Also I wrote why I specifically don't want to use any psychological research on color-audio relations like https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5835347/:
"in this article they try to find connections between the basic parameters of sound and colors at the level of existing unconscious sensations. in particular, the “pitch” parameter (height, note) - the only parameter that interests me - is very roughly scaled by them as higher pitch and darker pitch, with a spread of four octaves. my task is to find 12 colors in order to use all 12 within one octave, and to create from them a script in which the complex and variable structures of Western music are visible. i.e. they become visible if you look closely and compare
my task is not about the basic sensations of people from high or low notes. I simply show the height of the notes along the vertical axis: high notes at the top of the screen, low notes at the bottom. I need the color to:
fluidsynth
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Suggestions on how to improve FluidSynth
I'm trying to code a fix for it here: https://github.com/FluidSynth/fluidsynth/issues/1282
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Show HN: UPiano, a Piano in Your Terminal
Hello HN!
This is a Python app I've built for fun, while learning the Textual library, it's a piano/synthesizer app that you can play with the keyboard + mouse.
You can see a demo video of it here: https://www.youtube.com/watch?v=0VXit110PcA
You need to install FluidSynth before using it: https://www.fluidsynth.org/
It uses the Python bindings pyFluidSynth library: https://github.com/nwhitehead/pyfluidsynth
- No audio output in Ardour6
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Best resources to integrate instrument sounds into a game?
There’s a ton of free synths / sound engines out there. I would start by seeing if you can integrate one of those. FluidSynth (https://www.fluidsynth.org/) is one of the more popular ones. It supports audio samples in the SoundFont format, and there’s a ton of free SoundFont sample banks out there you can find—you can find a bunch of different recommended sample banks, and my personal choice is GeneralUser GS. “GS” is a Roland extension to GM that includes additional instruments and percussion kits.
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Timidity++ sound exactly like Windows Media Player
With all the programs you tried, it's hard to believe you missed Fluidsynth. Or maybe you tried it and it didn't work.
- apt list is showing different results for 2 different systems
- Trying to connect keyboard with laptop and play through headphones
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VLC+MIDI issue: When playing any ".mid", drums are replaced with non-percussion instruments (e.g. piano) sounds
FluidSynth releases are available here: https://github.com/FluidSynth/fluidsynth/releases
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How to build/run 1oom with soundfont (fluidsynth) support on Windows
https://github.com/1oom-fork/1oom/commit/e3cfc03885792d35e3bfe56d2f78954d84f5fe55 - *.dll +https://github.com/FluidSynth/fluidsynth/releases
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GitHub - jcard0na/haxo-hw: Haxophone, an electronic musical instrument that resembles a saxophone
They are using https://github.com/FluidSynth/fluidsynth directly on the raspberry and the bom doesn't list an extra chip.
What are some alternatives?
TinySoundFont - SoundFont2 synthesizer library in a single C/C++ file
OmniMIDI - A software MIDI synthesizer for professional use.
sfizz - SFZ parser and synth c++ library, providing a JACK standalone client
Musical Artifacts - Helping to catalog, preserve and free the artifacts you need to produce music.
Linux-SonivoxEas - Sonivox EAS for Linux and Qt
yabridge - A modern and transparent way to use Windows VST2, VST3 and CLAP plugins on Linux
Camomile - An audio plugin with Pure Data embedded that allows to load and to control patches
libsndfile - A C library for reading and writing sound files containing sampled audio data.
RealTimeSingingSynthesizer - Live Coding Singing Synthesizer. Python sinsy-NG wrapper.
pyfluidsynth - Python bindings for FluidSynth
midifilter.lv2 - LV2 plugins to filter midi events
P3synth - MIDI player and visualizer running on Processing 4.