raw-physics VS ferox

Compare raw-physics vs ferox and see what are their differences.

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raw-physics ferox
4 1
99 142
- 2.1%
2.6 8.3
4 months ago 10 days ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raw-physics

Posts with mentions or reviews of raw-physics. We have used some of these posts to build our list of alternatives and similar projects.

ferox

Posts with mentions or reviews of ferox. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing raw-physics and ferox you can also consider the following projects:

bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.

sokol_gp - Minimal modern efficient cross platform 2D graphics painter in C

RenderFlow - Visualize fluid simulation result with graphics API

stb-truetype-example - Example of how to use stb_truetype library for rendering TrueType fonts.

cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

Physac - 2D physics header-only library for videogames developed in C using raylib library.