raui
image
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raui | image | |
---|---|---|
10 | 37 | |
392 | 4,505 | |
0.0% | 2.7% | |
8.6 | 9.1 | |
3 months ago | 4 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raui
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Bevy 0.6
I've seen PsichiX experimenting with this in RAUI! I'd start there :)
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Written in Rust wishlist?
I've been wanting to try RAUI for replacing imgui as my UI system, but it has no renderer for wgpu.
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What's the state of UI as far as game development is concerned?
Check out RAUI (Renderer Agnostic User Interface), it's a UI framework that doesn't care about what renderer you use, meaning that you can provide any renderer you want
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https://np.reddit.com/r/rust/comments/n459cg/raui_nothing_happened_here_please_scroll_down/gwtk9xa/
demo: https://github.com/PsichiX/raui/tree/master/demos/todo-app
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RAUI - Nothing happened here, please scroll down
repository: https://github.com/PsichiX/raui
- Oxygengine + RAUI integration
- Is it a bird or a plane? Nah, it's just in-game RAUI test
- Working on themed Material Library components for RAUI
image
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Transitioning From PyTorch to Burn
With the help of the image crate, loading an image from disk is fairly straightforward.
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CVE-2023-4863: Heap buffer overflow in WebP (Chrome)
FTR there is a WebP decoder implementation in safe Rust in the image crate: https://github.com/image-rs/image
It used to be quite incomplete for a long time, but work last year has implemented many webp features. Chromium now has a policy of allowing the use of Rust dependencies, so maybe Chromium could start adopting it?
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Porting a local app to Web
Hello! So I have a local app that I am currently running on desktop (windows). I'm using egui for the UI, and the program basically opens a folder, gets all the images in the folder, and then uses the image-rs library to resize and create a grid of images / some other operations.
- Setting the DPI of an image before saving it
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png crate gets an ultrafast compression mode, up to 4x faster decompression
png is the de-facto standard Rust crate for reading and writing PNG images, used e.g. by the image crate.
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What's everyone working on this week (12/2023)?
There's also a CLI to convert between formats. It uses the crate image.
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The `exr` crate got up to 3x faster, even better performance coming soon
exr is a is a 100% Rust and 100% safe code library for reading and writing OpenEXR images. It is used by the popular image crate to read and write OpenEXR.
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Announcing zune-jpeg: Rust's fastest JPEG decoder
We're currently looking for contributors to add support for zune-jpeg to the image crate. The image maintainers are open to it, but don't have the capacity to do it themselves. You can find more details here.
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Does the rust image crate support paletted png?
It would be helpful to contribute to the general change towards an untyped buffer with runtime representations for color space information and fallible conversions. (https://github.com/image-rs/image/pull/1718). It's currently stalling on having too few eyeballs to judge the impact and need for that complexity.
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picst - a CLI tool to resize clipboard images on the fly
It uses https://github.com/1Password/arboard and https://github.com/image-rs/image under the hood. I haven't tested deeply but I assume it should handle many formats out of the box.
What are some alternatives?
iced - A cross-platform GUI library for Rust, inspired by Elm
opencv-rust - Rust bindings for OpenCV 3 & 4
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library
photon - ⚡ Rust/WebAssembly image processing library
winit - Window handling library in pure Rust
imageproc - An advanced image processing library for Rust.
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
imageproc (PistonDevelopers) - Image processing operations
bevy-website - The source files for the official Bevy website
rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
Oxygengine - Rust implementation of Oxygen Core HTML5 game engine
oxipng - Multithreaded PNG optimizer written in Rust