random-range
GameWork-Foundation
random-range | GameWork-Foundation | |
---|---|---|
2 | 2 | |
3 | 86 | |
- | - | |
0.0 | 6.2 | |
almost 2 years ago | 6 months ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
random-range
- Unity Tip: You don't have to use float Min; float Max; Random.Range(Min,Max) to get random values. Use MinMaxCurve to do that, get a random value between 2 curves, a constant, and value on curve all from the same control!
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Tip: You don't have to use float Min; float Max; Random.Range(Min,Max) to get random values. Use MinMaxCurve to do that, get a random value between 2 curves, a constant, and value on curve all from the same control!
As always, the full project is available on GitHub!
GameWork-Foundation
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