rainbow-delimiters
WebViewFeedback
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rainbow-delimiters | WebViewFeedback | |
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6 | 35 | |
656 | 413 | |
- | 1.9% | |
2.3 | 8.8 | |
8 months ago | 4 days ago | |
Emacs Lisp | ||
GNU General Public License v3.0 only | - |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rainbow-delimiters
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Y'all deserve a medal or something
I'm a big fan of rainbow-delimiters, available on Melpa.
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Template Engine Minor Modes?
rainbow-delimiters ( https://github.com/Fanael/rainbow-delimiters/ ) does this for parenthesis/braces etc but is somewhat bound to the syntax tree of whatever major mode is currently in use, it also scans on a per-character basis, where I'd need to scan for regex.
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Tree Sitter and the Complications of Parsing Languages
> Lighting up the active scopes
As you had guessed a little later, there are a few different emacs packages that do this. One of them is "rainbow parentheses" that gives every bracket a different colour (remember that emacs supports lisp, so differentiating between lots of different parentheses is arguably more useful in emacs than any other editor). [0].
Another one is highlight parentheses [1] which highlights all parens that enclose the cursor position, and gives a darker colour to those "further away" from the cursor.
[0] https://github.com/Fanael/rainbow-delimiters
[1] https://sr.ht/~tsdh/highlight-parentheses.el/
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How We Made Bracket Pair Colorization 10,000x Faster
This article is especially interesting to me, as it shows how VS Code still doesn't have the "Emacs nature". Even though I'm a 30-year Emacs user, I do hesitate to recommend it to younger programmers because it's so alien, and VS Code has one of the essential characteristics of Emacs: the extension language and the implementation language are the same. But this article is a great example of how it doesn't — extensions are limited to using an extension API, rather than having full access to the application's internals. Maybe a good thing, if you're a mass-market product worried about malicious extensions. But I'll note that [rainbow-delimiters-mode](https://github.com/Fanael/rainbow-delimiters/) dates back to 2010, and has never noticeably slowed down loading or display of source files, even in languages with lots of delimiters like Lisp.
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Practical questions from a lisp beginner
Using highlight-parentheses-mode, which is an additional package, helps. There are also show-paren-mode (build in) and rainbow-delimiters (additional package), whose could help there.
- Humanoid themes updated with many new faces, fixes and color adjustments; constructive feedback welcome!
WebViewFeedback
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Show HN: Ambient, a multiplayer game engine and platform using WASM/WebGPU/Rust
You say that being web centric precludes usage on conventional gaming platforms. What about all the games that are PC only anyways? They could use Tauri or whatnot & have incredibly easy time porting to native.
Games such as Battlefield have already used web technology to power much of the game chrome. Taking this a step further doesn't seem like a real constraint. Microsoft themselves are working to extend fast performance webviews to Xbox uwp's. https://github.com/MicrosoftEdge/WebView2Feedback/issues/215...
You're also not acknowledging the upside. Plenty of games would love to have an easy-to-make runs-anywhere multi-parryty game. Letting people log in from work or their phone could be a huge advantage to reaching markets. The market of people with access to web browsers is much bigger than the market of console owners!
You're also constraining your thinking to a narrow band in other ways, again ignoring plenty of great potential. Unreal has had huge success gaining entry into all kinds of unexpected spaces; cinema, architecture, events. Engines have a much wider market than just games, and having engines available on a much broader set of modalities than conventional game engines can unlock new use cases. No one's going to build a navigation tool requiring everyone to have a Steam Deck, but if all it takes is a phone then maybe that becomes interesting.
This also seems like an amazing starter kit for education and hobby coders. Wouldn't it be amazing to be able to be a year or two into learning development, and be able to create your own virtual world? That anyone can easily join & access from any device? That potential makes me thrilled.
Maybe this innovation isn't for you & you want to stick to conventional modalities. Fine, great! Don't use this. I for one see a lot of potential & reason for excitement. I think it has plenty of revenue potential, and vast amounts of cool potential.
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Current state of MAUI?
Drag and drop is still broken in WebView2, so all blazor Maui drag and drop is broken. This is still not being fixed by MS https://github.com/MicrosoftEdge/WebView2Feedback/issues/2805
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Chrome extensions in .NET web view controls
Add Ons or Extensions with WebView2 (WebView2Feedback#98)
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Sojour 1.0.46.0 has been released!
FIXED! RPG-254 Unbeknownst to me, Microsoft broke the toolbar on the WebView2 component that Sojour uses for displaying PDFs. The toolbar is now visible again and I have also fixed an odd threading issue, where once upon a time, opening a character sheet used to make that character sheet's window unresponsive for the first click. It's now responsive from the get-go.
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Microsoft Teams is getting big performance improvements next month
Comment on the page point to a few GitHub issues for macOS and Linux support.
Linux: https://github.com/MicrosoftEdge/WebView2Feedback/issues/645...
> Hey all - We don't currently have a timeline for when we would begin this work. Unfortunately it's very unlikely to be soon.
macOS: https://github.com/MicrosoftEdge/WebView2Feedback/issues/131...
> No updates since @ningccn's comment above. We are continuing to make progress on Mac and haven't begun Linux planning yet.
"Microsoft Teams is getting big performance improvements".... but only for Windows!
Maybe some day we can have WebView2 in Linux[1] and others.
[1] https://github.com/MicrosoftEdge/WebView2Feedback/issues/645
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Issues with Microsoft Edge WebView2 after release 109.0.1518.52
Got some traction over on GitHub, please post your comments there! Microsoft has acknowledged this issue and is tracking: https://github.com/MicrosoftEdge/WebView2Feedback/issues/3136
- Microsoft Edge Webview2 Runtime failing on install
- Mircosoft Teams desktop client on Linux is being retired and will be replaced by a progressive web app (running on Chrome/Edge).
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MS Teams Linux client is being retired. To be replaced by a progressive web app
Yep, and edge webview2 uses edge for the most part. Yet there's something specific to the edge webview2 runtime that makes it hard to port even if edge itself is already available on mac/linux. I think it's because it uses some windows specific APIs to expose functionalities that aren't available to regular webviews.
They were planning on maybe releasing the linux port around the end of 2021, as they were prioritizing the mac port first.
But I don’t think even the mac port has been released yet... So it kind of makes sense for the Teams team (ha!) to just not bother with a linux release if the runtime they are developing on isn't even on the release roadmap yet. Though I guess that makes the switch from electron even more confusing.
https://github.com/MicrosoftEdge/WebView2Feedback/issues/645
What are some alternatives?
Bracket-Pair-Colorizer-2 - Bracket Colorizer Extension for VSCode
lutris - Lutris desktop client
nvim-ts-rainbow - Rainbow parentheses for neovim using tree-sitter. Use https://sr.ht/~p00f/nvim-ts-rainbow instead
vscode-extension-samples - Sample code illustrating the VS Code extension API.
rainbow-blocks - block syntax highlighting in emacs
prism.el - Disperse Lisp forms (and other languages) into a spectrum of colors by depth
emacs-noob - A curated emacs set up intended to decrease the learning curve
vscode-python - Python extension for Visual Studio Code
emacs-humanoid-themes - Light and dark theme with bright colors for Emacs that supports GUI and terminal
awesome-electron-alternatives - A curated list of awesome Electron alternatives.