ragged-buffer VS enn-trainer

Compare ragged-buffer vs enn-trainer and see what are their differences.

ragged-buffer

Efficient numpy-like ragged array datatype for Python. (by entity-neural-network)

enn-trainer

Reinforcement learning training framework for entity-gym environments. (by entity-neural-network)
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ragged-buffer enn-trainer
2 1
19 14
- -
3.8 4.9
about 1 year ago about 2 months ago
Rust Python
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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ragged-buffer

Posts with mentions or reviews of ragged-buffer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-16.
  • Entity Gym: A new entity based API for reinforcement learning environments
    5 projects | /r/reinforcementlearning | 16 May 2022
    We are also releasing enn-trainer, a PPO implementation that takes full advantage of the Entity Gym interface. Variable-length observations are efficiently processed using ragged sample buffers and a general ragged batch transformer implementation that can be applied to any Entity Gym environment. With many performance optimizations still missing, enn-trainer can already reach a throughput of 10s of thousands of samples per second per GPU when it is not bottlenecked by stepping the environment. More typically, environments implemented in Python reach thousands of samples per second, but can share a single GPU between multiple concurrent training runs.
  • Writing Rust libraries for the Python scientific computing ecosystem
    12 projects | /r/rust | 19 Dec 2021
    One of Rust's many strengths is that it can be seamlessly integrated with Python and speed up critical code sections. I recently wrote a small library with an efficient ragged array datatype, and I figured it would make for a good example of how to set up a Rust Python package with PyO3 and maturin that interoperates with numpy. There are a lot of little details that took me quite a while to figure out:

enn-trainer

Posts with mentions or reviews of enn-trainer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-16.
  • Entity Gym: A new entity based API for reinforcement learning environments
    5 projects | /r/reinforcementlearning | 16 May 2022
    We are also releasing enn-trainer, a PPO implementation that takes full advantage of the Entity Gym interface. Variable-length observations are efficiently processed using ragged sample buffers and a general ragged batch transformer implementation that can be applied to any Entity Gym environment. With many performance optimizations still missing, enn-trainer can already reach a throughput of 10s of thousands of samples per second per GPU when it is not bottlenecked by stepping the environment. More typically, environments implemented in Python reach thousands of samples per second, but can share a single GPU between multiple concurrent training runs.

What are some alternatives?

When comparing ragged-buffer and enn-trainer you can also consider the following projects:

maturin-action - GitHub Action to install and run a custom maturin command with built-in support for cross compilation

rogue-net - Entity Gym compatible ragged batch transformer implementation.

entity-gym - Standard interface for entity based reinforcement learning environments.

PyO3 - Rust bindings for the Python interpreter

enn-zoo - Collection of entity-gym bindings for different reinforcement learning environments.

maturin - Build and publish crates with pyo3, cffi and uniffi bindings as well as rust binaries as python packages

pyron - Python bindings for the Rusty Object Notation.