quick-combat
FoundryVTT module for small Combat Enhancements (by veevelder)
TargetReacts
This module is aimed at allowing one to easily create automatic reaction shake/blood effects (by Vauryx)
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quick-combat | TargetReacts | |
---|---|---|
1 | 1 | |
3 | 4 | |
- | - | |
5.6 | 0.0 | |
2 months ago | almost 2 years ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quick-combat
Posts with mentions or reviews of quick-combat.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-10.
-
What lesser known or niche mods should we all know about?
Not sure if it qualifies as lesser known, but it took me a while to discover Quick Combat.
TargetReacts
Posts with mentions or reviews of TargetReacts.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-10.
-
What lesser known or niche mods should we all know about?
I'm big on adding visual flair to my sessions, so I use J2B animated assets, sequencer and automated animations - but I think they're pretty well known. I recently discovered this little module, Target Reacts. It adds a little shake to the token when it's struck by an attack. Pretty cool feedback that goes well with attack animations, splatter and combat numbers.
What are some alternatives?
When comparing quick-combat and TargetReacts you can also consider the following projects:
foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop
5e-statblock-importer - A module for FoundryVTT that creates a new actor from any 5e monster or NPC statblock.
FoundryVTT-Module-Template - A template repository for FoundryVTT module development that comes with versioned CI/CD
Eigengrau-s-Essential-Establishment-Generator - A town generator that is suitable for out of the box play in any fantasy TTRPG setting.