quarchitect
Engine-agnostic map parsing and building library for Rust. (by QodotPlugin)
ogre
A rusty, dual-wielding Quake and Half-Life texture WAD parser. (by QodotPlugin)
quarchitect | ogre | |
---|---|---|
1 | 1 | |
10 | 18 | |
- | - | |
0.0 | 4.3 | |
almost 3 years ago | about 1 month ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quarchitect
Posts with mentions or reviews of quarchitect.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-03.
-
Announcing Ogre: A Quake and Half-Life texture WAD parsing library for Rust.
Ogre is based on the WAD parsing functionality from Quarchitect, a Rust rewrite of the backend logic that powers the Qodot plugin for the Godot game engine, allowing users to import textures, geometry and entities from Quake-derived map and WAD formats for use in Godot scenes.
ogre
Posts with mentions or reviews of ogre.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-03.
-
Announcing Ogre: A Quake and Half-Life texture WAD parsing library for Rust.
Ogre has been released on crates.io with generated HTML documentation available via docs.rs, and source code available on GitHub.
What are some alternatives?
When comparing quarchitect and ogre you can also consider the following projects:
qodot-plugin - (LEGACY) Quake .map support for Godot 3.x
Godot - Godot Engine – Multi-platform 2D and 3D game engine