gltf
itch
gltf | itch | |
---|---|---|
10 | 69 | |
233 | 2,268 | |
- | 1.0% | |
5.0 | 7.3 | |
14 days ago | 23 days ago | |
Go | TypeScript | |
BSD 2-clause "Simplified" License | MIT License |
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gltf
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how to augmented reality
This is a very ugly and confusing site which claims to be an overview of the format. I balked after trying in vain to parse it for two minutes. So off to the wiki.
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Rustracer-0.2.0: skinning animation with compute shader and major bug fixes
Rustracer: a PBR glTF 2.0 renderer based on Vulkan ray-tracing, written in Rust.
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Ask HN: Simple 3D animation file format?
I've found glTF ( https://www.khronos.org/gltf/ ) to be quite simple. The entire format is encompassed in something like a dozen entity types. Nice visual overview here:
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Welcome to 3D Model Import in After Effects!
Do yourself a favor and learn about making glFT files. That's the format they're using internally. One file, with everything self contained plus more advanced shader features than OBJ.
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Does this make sense to anytime?
Looks like a GLTF file. https://www.khronos.org/gltf/
- Looking for help loading ASSIMP scenes with skinned meshes and animated bones correctly
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I want to develop an app for multiple headsets
There are no standard 3d formats at the moment that you can use and view in VR with the same ease as you could a png/jpeg on a desktop, VR is still very much based around full apps with their own proprietary formats. But glTF/glb at least can be imported with reasonable ease into many different places, e.g. both the WMR and Oculus home environments have importer for them.
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I made a Opensource Procedural Terrain Modelling/Texturing tool with realistic erosion, sea, etc. (My first proper opensource project)
- Exporting as .obj might be a bit of a poor/outdated choice, please check gltf
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With Godot 4.0 reaching its more final form and working towards alpha, we are lacking in something very important: We need more high quality 3D demo content, specifically demo 3D PBR environments...
hmm. never heard of GLTF. A quick look on their site shows max/maya/houdini/blender/C4D so thats good. It seems to be roylty free. Is it open source? Is that something I should be looking for?
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Requesting r/glTF no posts in over a year and only mod is unresponsive
Thank you for the response. The subreddit /glTF is basically dead because no one can post without moderator approval and the moderator has been inactive for the past 3 years. Can you please let me know what the "other reasons" are why you will not approve my request? I work for The Khronos Group who created and maintains glTF. Please see www.khronos.org/gltf for more information. Thank you for your reconsideration.
itch
- Game wont open?
- How to update?
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Generously Gloved Gentlemen - 1 Day Discussion Thread, April 27th
Itch has their own app and so I presume they want folks using that instead of rolling their own.
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PSA: the official itch.io client bundles a very outdated version of electron and has security risks
Man, I can't even get the itch client to launch normally anymore. It just quits. This nonsense: here and here.
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Just happy as it is
ITCH.IO: -Install Itch.io launcher: https://itch.io/app (just download and run the installer) -WORKAROUND: Itch.io launcher not working on gaming mode: https://www.reddit.com/r/SteamDeck/comments/ufr30h/itchio_app_in_gaming_mode/ -WORKAROUND: Itch.io doesnt allow you to install Windows games through Wine/Proton: https://www.reddit.com/r/SteamDeck/comments/tynrsh/installing_windows_games_via_the_linux_itchio_app/ -If you still have problems with thr launcher you can download the games from the web browser or use a PWA to download the games ans then manually add them to steam ans use some tool like BoilR, SteamGridDB Decky Plugin or SGDBoop.
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The application 'X' can't be opened
Then, depending on the game it may not open unless you move it out of the downloads folder. You might also have better luck using the itch app: https://itch.io/app
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Playing web games in android?
Many of the games under the category of “web” on itch io arent mobile or browser friendly. The exceptions are the pico 8 games and the few developers that take the time to make proper browser bindings and use supported webgl. If they dont inherintly make it run with wasm, try this https://itch.io/app
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any alternative link for InvokeAI
You can download it with https://itch.io/app , then you can resume the download. :3
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How do I *actually* make my .exe file distributable?
itch.io does have an official launcher: https://itch.io/app
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Where are some good places to find out about games besides Steam & GOG?
Itch.io is cool, but I just installed Xubuntu 22.04.1 and now the itch client crashes on launch. That's almost a year old. Just recently I made a comment about how "if itch can make a functional launcher for Linux, so can GOG!" Well. Stupid I have to launch a program from the terminal and not be able to use sandboxing.
What are some alternatives?
Primitive Pictures - Reproducing images with geometric primitives.
GameHub - All your games in one place
TerraForge3D - Cross Platform Professional Procedural Terrain Generation & Texturing Tool
BoilR - Synchronize games from other platforms into your Steam library
Angular 2 Image Gallery - Image Gallery built with Angular 17+, node.js and GraphicsMagick
PrimeHack-Updater - An Updater for PrimeHack
gowitness - 🔍 gowitness - a golang, web screenshot utility using Chrome Headless
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
gg - Go Graphics - 2D rendering in Go with a simple API.
godot-builds-ci - [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines
imagick - Go binding to ImageMagick's MagickWand C API
humblebundle-downloader - Download you Humble Bundle Library