Qml.Net
frt
Qml.Net | frt | |
---|---|---|
10 | 15 | |
1,362 | 278 | |
0.0% | - | |
0.0 | 0.0 | |
over 1 year ago | 10 months ago | |
C# | C++ | |
MIT License | MIT License |
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Qml.Net
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Developing C# GUI Apps on Ubuntu
Or QML.Net
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Writing a GUI app on Linux, for Linux
QML.Net seems to be the best of the bunch for this right now.
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UI Wrapper for commands?
It looks like there are actually qml bindings for mono but not sure how active they are developed...still probably the closest you get if you want to stuck with .net
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Writing UI touch screen applications on Raspberry/Linux with C#?
You might try QML.Net. That's a Qt library for C#, which (in theory) should play nice with LXDE in Raspbian. In theory. YMMV.
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QT and C#?
BLUF: Does anyone have some experience with qmlnet?
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GUI with C# on a Pi4
Instead, write your project as if you're targeting Linux. If you need a GUI, use QML.Net. It's a C# binding for QT. To access USB, try LibUsbDotNet.
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Migration from WinForms: Recommended Microsoft-supported destination?
Since you're specifically looking for a replacement for a desktop UI framework, I would look into QML.Net. It works across Windows and Linux (and even MacOS X) by using the Qt framework under the hood.
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GUI in C# while using Linux (.NET Core)
And there's Qml.Net if qml/qt is more what you want.
- Best cross-platform desktop UI framework?
frt
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Anybody has interest in these retro handhelds?
another option is to use godot and use a this to target arm cpus https://github.com/efornara/frt
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Exporting to Linux arm64
To point you in a direction, Efornara made FRT which was originally meant for Raspberry Pis, but can basically run on any linux arm device now. You can download the binaries and try that, the link is in the description, but you can also build your own templates if you know how to and understand using Docker.
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Godot 3.5.2 on Raspberry Pi 3B < 20 FPS
I made a quick test project with a scrolling news ticker and clock. I've exported it with both "the" unofficial Godot Engine for the Raspberry Pi and FRT templates. Both have a similar result: when Godot is scalled to full screen, the frame rate for this controls-only (2D) project is < 20 FPS.
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Managed to use SonicMaster's port to convert this little game to the PS Vita!
Godot works well on Raspberry pi 4 and other OPENGL ES-supported ARM-devices thanks to Godot FRT export-templates. Check here: https://github.com/efornara/frt I've have tested on a RG351V-handheld. See video here: https://twitter.com/NilskiLabs/status/1593590541622681602?s=20 This is Godot 3.5.2, but support for Godot 4.0 is currently in experimental-phase
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handheld for gamdevs?
FRT by efornara is the repository that explains how the bins are compiled. He also has some compiled bins that you can download and try instead of mine.
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Anyone else make games for raspberry pi?
You can make godot games and run them on the raspberry pi just fine! At least 2D is working very well and 3D is also working but not feature-complete. Take a look at https://github.com/efornara/frt if you want to run godot games on the pi. I am currently working on a simple 2D RTS specifically made for the Pi Zero 2 and the performance is really good so far. :)
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Can games be programmed for RetroPie?
Is this it? And yes, I forgot about TIC-80! I haven't tried that one at all, but it looks very cool.
- A complete Godot game for the GameShell portable console! Procedural platforming!
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Custom export template with native Wayland/Pipewire support
There are still pending issues, but the basics are there. See: https://github.com/efornara/frt/issues/39
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Wanted to share this quick update of how my RG351 platformer is coming along ๐งโ๏ธ
I'm using the Godot game engine mainly. To compile for the RG351, I'm using this export template: https://github.com/efornara/frt
What are some alternatives?
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Unofficial-Godot-Engine-Raspberry-Pi - Unofficial Godot Engine binaries for the Raspberry Pi.
QtSharp - Mono/.NET bindings for Qt
godot-proposals - Godot Improvement Proposals (GIPs)
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
PortMaster - A simple tool that allows you to download various game ports that are available for 351Elec/AmberElec, ArkOS, JelOS, RetroOZ, TheRA, and UnofficialOS for the RK3326 and RK3566 devices and the RG552.
Modern UI for WPF - MUI - Modern UI for WPF
rg353m-godot - Repository for running Godot on the RG353M
ObjectListView - git clone of https://objectlistview.svn.sourceforge.net/svnroot/objectlistview/cs/trunk
Modern.Forms - Cross-platform spiritual successor to Winforms for .NET 6+
AdonisUI - Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals
liblcf - Library to handle RPG Maker 2000/2003 and EasyRPG projects