QMetaObject crate for Rust VS tauri

Compare QMetaObject crate for Rust vs tauri and see what are their differences.

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QMetaObject crate for Rust tauri
20 469
600 77,375
2.5% 3.0%
6.5 9.8
2 months ago 3 days ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

QMetaObject crate for Rust

Posts with mentions or reviews of QMetaObject crate for Rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-05.
  • 9 years of Apple text editor solo dev
    4 projects | news.ycombinator.com | 5 Jan 2024
    You can use Rust with QML[1].

    QML is actually pretty amazing. I've been building my block editor[2] view entirely in QML while the model is in C++. This separation of logic and presentation works great. And yes, there are some crashes sometimes (that I find quite easy to debug thanks to the built-in debugger), but take for example a similar app that's built with Rust and Dart[3], in my testing there were still memory leaks that caused my computer to hang. It's better to know you have a bug than for it to be hidden from you.

    I agree with parent commenter, saying these cross-platform frameworks will end up supporting the least common denominator set of features. But I found with external open source libraries, the community is catching up very fast. For example, you want the awesome translucency macOS apps have for your Qt app? Here you go[4]. Many such cases. It's also pretty straightforward to add your own custom OS-dependent code, especially so, if someone already open sourced his approach. I recently wanted to move the traffic light buttons on macOS for my app, but couldn't figure the Objective-C code for that. I ended up looking at either Tauri or Electron source code and found my answer.

    [1] https://github.com/woboq/qmetaobject-rs

    [2] https://www.get-plume.com/

    [3] https://www.appflowy.io/

    [4] https://github.com/stdware/qwindowkit

  • I like rust but want to use Qt.
    8 projects | /r/rust | 11 Dec 2023
    I just used qmetaobject-rs and my experience with Qt/QML. There's the QML book from Qt if you're just starting, which is pretty nice https://www.qt.io/product/qt6/qml-book
  • GUI development with Rust and GTK 4
    15 projects | news.ycombinator.com | 25 Apr 2023
  • Made my first app in Rust! A notification daemon for Linux :)
    9 projects | /r/rust | 29 Aug 2022
    qmetaobject is probably the most mature Qt Rust binding at the moment. It uses the cpp crate to embed C++ inline in Rust to create its bindings. There are some people using it and it does get some maintenance, but it's not under active development since the original author is now working on Slint.
  • QT for Rust?
    1 project | /r/rust | 15 Apr 2022
  • Using KConfig with Rust
    2 projects | dev.to | 14 Mar 2022
    The bindings currently use the git version of qttypes since I had to merge some upstream changes that are needed for these bindings. So they are not ready for prime time just yet.
  • CXX-Qt: safe Rust bindings for Qt
    9 projects | news.ycombinator.com | 2 Mar 2022
    There are a bunch of bindings with different language, but even the ones that are officially supported like PySide will still be second class citizen and awkward to use.

    Automated binding generation will never give you idiomatic API in whatever language. And if you want an idiomatic library that wraps Qt, it's going to take a huge amount of work.

    Which is why I think restricting to QML makes sense because that's a much smaller API surface. That was the ambition behind my previous crate that exposes QML to rust: https://github.com/woboq/qmetaobject-rs/

    But now I've moved on to another GUI project: Slint https://github.com/slint-ui/slint

  • Why does Rust code compile into a single executable binary?
    3 projects | /r/rust | 9 Feb 2022
    Whisperfish does this with Qt: https://github.com/woboq/qmetaobject-rs/issues/102
  • Announcing Gyroflow - an advanced video stabilization tool written in Rust with GPU acceleration and cross-platform UI
    6 projects | /r/rust | 4 Feb 2022
    What do you want to know? It's pretty easy thanks to the amazing work of guys behind qmetaobject-rs.
  • Using KI18n with Rust and Qml
    1 project | dev.to | 6 Nov 2021
    This is probably the portion that I found the most difficult. The README of qmetaobject-rs gives us a basic idea of the build script, so I started with that. Here is my starting script

tauri

Posts with mentions or reviews of tauri. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.
  • Tauri CRUD Boilerplate
    2 projects | dev.to | 10 Apr 2024
    Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
  • Show HN: Floro – Visual Version Control for static assets and strings
    4 projects | news.ycombinator.com | 2 Apr 2024
    Hey Thanks!

    Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.

    I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.

  • 3D and 2D: Testing out my cross-platform graphics engine
    17 projects | news.ycombinator.com | 2 Apr 2024
    Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.

    To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.

    IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.

    On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?

    [0]: https://github.com/WebAssembly/component-model/blob/main/des...

    [1]: https://github.com/WebAssembly/component-model/blob/main/des...

    [2]: https://tauri.app/

  • Interview with Colin Lienard, Founder of GitLight
    2 projects | dev.to | 1 Apr 2024
    Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
  • Building W-9 Crafter
    4 projects | dev.to | 28 Mar 2024
    Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
  • Tauri + React + ShadcnUI
    2 projects | dev.to | 26 Mar 2024
    First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
  • Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
    1 project | news.ycombinator.com | 15 Mar 2024
  • Shoes makes building little graphical programs for Mac, Windows, Linux simple
    13 projects | news.ycombinator.com | 23 Feb 2024
  • Tauri - Rust, Js and Native Apps
    2 projects | dev.to | 12 Feb 2024
    Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.
  • Why Bloat Is Still Software's Biggest Vulnerability
    4 projects | news.ycombinator.com | 9 Feb 2024
    I think Tauri is the most established framework using that approach

    https://tauri.app

What are some alternatives?

When comparing QMetaObject crate for Rust and tauri you can also consider the following projects:

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]

Wails - Create beautiful applications using Go

slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.

neutralinojs - Portable and lightweight cross-platform desktop application development framework

wxRust - A Rust binding of the wxWidgets cross platform toolkit.

dioxus - Fullstack GUI library for web, desktop, mobile, and more.

Rust Qt Binding Generator git - Generate bindings to use Rust code in Qt and QML

Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

ritual - Use C++ libraries from Rust

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

Azul - Desktop GUI Framework

iced - A cross-platform GUI library for Rust, inspired by Elm