python-tcod-ec VS megastructures-prototypes

Compare python-tcod-ec vs megastructures-prototypes and see what are their differences.

python-tcod-ec

Entity/Component containers for implementing composition over inheritance. Works well with type hinting. (by HexDecimal)

megastructures-prototypes

Prototypes for the MEGASTRCUTURE roguelike game project (by Klaim)
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python-tcod-ec megastructures-prototypes
3 7
1 4
- -
5.8 8.2
about 1 month ago 7 months ago
Python C++
MIT License MIT License
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python-tcod-ec

Posts with mentions or reviews of python-tcod-ec. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-03.
  • Sharing Saturday #452
    6 projects | /r/roguelikedev | 3 Feb 2023
    I've also added a new class called Composite to tcod-ec which allows for multiple components per class and looking up components by a base class. While this is more flexible than ComponentDict I feel that the extra complexity detracts from its usefulness greatly and the new container quickly leads into anti-patterns in my attempts to use it. I struggle to make examples for Composite which couldn't be better expressed in other ways. So far it feels like the restrictions of ComponentDict are a feature rather than a flaw.
  • does an ECS system need unique identifier ( uuid ) ?
    3 projects | /r/roguelikedev | 3 Feb 2023
    For my own project I've been skipping the entity repository and systems and implementing only entity/component frameworks for practice and since I might not need systems most of the time (although there are big downsides for entities and components not being in a repository). My own project can be found here.
  • Dates are set for the 7DRL Challenge 2023!
    1 project | /r/roguelikedev | 5 Jan 2023
    I don't have ECS yet, I've tried the current Python libraries but didn't like their typing support, so right now I'm experimenting with basic EC frameworks. I have a decent example right now, and it should be clear how this is better than the Python tutorials implementation.

megastructures-prototypes

Posts with mentions or reviews of megastructures-prototypes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-04.

What are some alternatives?

When comparing python-tcod-ec and megastructures-prototypes you can also consider the following projects:

VeraDungeon-Rogue - My roguelike game in Python

godot_dialogue_manager - A powerful nonlinear dialogue system for Godot

Parallax_Engine

godot-cpp - build2 package for Godot's GDExtension library

ignorant-toothpaste - Yet Another Game Build

revengate

morphrl - A traditionally-styled roguelike game with an emphasis on progression through gaining physical mutations.