pymunk
nqp2
pymunk | nqp2 | |
---|---|---|
2 | 3 | |
876 | 10 | |
- | - | |
8.2 | 0.0 | |
11 days ago | 17 days ago | |
Python | Python | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pymunk
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Phyterminal: The Physics Renderer for Terminal, written in Python
Phyterminal is a 2D-physics renderer for terminal, which uses Pymunk as its physics engine. Currently work in progress, but could be used in Windows, MacOS and Linux.
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Unity Tutors (Ideally UK Based)
If your asking how he can learn about physics engine themselves and how they work, I think that a good starting point would be to program a naïve one. In Python it is relatively easy to draw simple shapes on screen (pyglet for instance) and to move them around. Then he could add his own physics logic to simulate the dynamics of his world. That is what pymunk (source) does.
nqp2
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[HIRING][pygame] Looking for Contract Support on a Game
The current focus is on getting the combat and map exploration into a good place. I have a design document and relevant GitHub issues to help define this. Here is the current milestone I'm working towards: https://github.com/Snayff/nqp2/milestone/1
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Looking for Paid Support
I'm looking for someone to support the programming of my open source, hobby game, which is a auto battling dungeon exploration game. You can find the repo here: https://github.com/Snayff/nqp2
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How to Architect a Continuous Experience
A general description or pseudo code is great, though for reference I am using Python. Here's my repo: https://github.com/Snayff/nqp2.
What are some alternatives?
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
pyunity - A pure Python 3D Game Engine that was inspired by the structure of the Unity Game Engine
best-of-python - 🏆 A ranked list of awesome Python open-source libraries and tools. Updated weekly.
pygame-2D-walk - A toy project for trying out pygame. A player-controlled character moving on a procedually-generated 2D map.
pygame-text-input - a small module that enables you to input text with your keyboard using pygame
PyBox - A physics engine library in python for your games, for educational purposes, etc. Rendered using Pygame.
PyCollision - Quickly makes hitboxes given an image, useful for collision detection. view demo images: https://github.com/PaulleDemon/PyCollision/blob/main/DemoImages.md
Fegaria-Remastered - Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
Asteroid_game_with_physics - Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5
parallel-ssh - Asynchronous parallel SSH client library.
Bolan.py - Bolan.py is a clone of Google Chrome's well-known Dinosaur Game written on Python 3 using the Pygame game development framework.
Pygame-Utils - Utilities classes for the pygame module in Python