Pymunk Alternatives
Similar projects and alternatives to pymunk
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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pygame-2D-walk
A toy project for trying out pygame. A player-controlled character moving on a procedually-generated 2D map.
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PyCollision
Quickly makes hitboxes given an image, useful for collision detection. view demo images: https://github.com/PaulleDemon/PyCollision/blob/main/DemoImages.md
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PyBox
A physics engine library in python for your games, for educational purposes, etc. Rendered using Pygame.
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Fegaria-Remastered
Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Asteroid_game_with_physics
Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5
pymunk reviews and mentions
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Phyterminal: The Physics Renderer for Terminal, written in Python
Phyterminal is a 2D-physics renderer for terminal, which uses Pymunk as its physics engine. Currently work in progress, but could be used in Windows, MacOS and Linux.
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Unity Tutors (Ideally UK Based)
If your asking how he can learn about physics engine themselves and how they work, I think that a good starting point would be to program a naïve one. In Python it is relatively easy to draw simple shapes on screen (pyglet for instance) and to move them around. Then he could add his own physics logic to simulate the dynamics of his world. That is what pymunk (source) does.
Stats
viblo/pymunk is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of pymunk is Python.