pymunk VS PyCollision

Compare pymunk vs PyCollision and see what are their differences.

pymunk

Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python (by viblo)

PyCollision

Quickly makes hitboxes given an image, useful for collision detection. view demo images: https://github.com/PaulleDemon/PyCollision/blob/main/DemoImages.md (by PaulleDemon)
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pymunk PyCollision
2 2
876 9
- -
8.2 5.1
10 days ago 5 months ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pymunk

Posts with mentions or reviews of pymunk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-09.
  • Phyterminal: The Physics Renderer for Terminal, written in Python
    2 projects | /r/Python | 9 Sep 2021
    Phyterminal is a 2D-physics renderer for terminal, which uses Pymunk as its physics engine. Currently work in progress, but could be used in Windows, MacOS and Linux.
  • Unity Tutors (Ideally UK Based)
    1 project | /r/unity | 28 Jan 2021
    If your asking how he can learn about physics engine themselves and how they work, I think that a good starting point would be to program a naïve one. In Python it is relatively easy to draw simple shapes on screen (pyglet for instance) and to move them around. Then he could add his own physics logic to simulate the dynamics of his world. That is what pymunk (source) does.

PyCollision

Posts with mentions or reviews of PyCollision. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-27.

What are some alternatives?

When comparing pymunk and PyCollision you can also consider the following projects:

VelcroPhysics - High performance 2D collision detection system with realistic physics responses.

raylib-py - A Python binding for the great C library raylib.

best-of-python - 🏆 A ranked list of awesome Python open-source libraries and tools. Updated weekly.

TankGame - A simple tank game

pygame-2D-walk - A toy project for trying out pygame. A player-controlled character moving on a procedually-generated 2D map.

Hunter2 - tank game using pygame

pygame-text-input - a small module that enables you to input text with your keyboard using pygame

LeapOfTime - Leap of time is a small python based game.

PyBox - A physics engine library in python for your games, for educational purposes, etc. Rendered using Pygame.

Fegaria-Remastered - Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.

Asteroid_game_with_physics - Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5

parallel-ssh - Asynchronous parallel SSH client library.