py4cl2
clog
py4cl2 | clog | |
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11 | 150 | |
40 | 1,429 | |
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5.6 | 9.6 | |
15 days ago | 6 days ago | |
Common Lisp | Common Lisp | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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py4cl2
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An Idea for Piggybacking Python (language) ecosystem
I... recently got that working: https://github.com/digikar99/py4cl2/tree/master/cffi - Yes, CFFI! Yes, passing CL array data by reference!
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Plotting
I ended up using a fair bit of matplotlib through college and with colleagues. I too don't want to use python, but I also don't like throwing away its libraries, and I'm too lazy to invest in other* plotting ecosystems. In effect, I use up using matplotlib through py4cl/2.
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numericals - Performance of NumPy with the goodness of Common Lisp
Note that it is not my aim to replace the python ecosystem; I think that is far too lofy a goal to be of any good. My original intention was to interoperate with python through py4cl/2 or the likes, but felt that one needs a Common Lisp library for "small" operations, while "large" operations can be offloaded to python libraries through py4cl/2.
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interested in learning lisp, (specifically for games, but also for everything else including tui and gui applications for linux. currently have next to no programming knowledge, can i get forwarded some resources and some tips on what exactly i should do? any videos i should watch?
Python: Blender and Panda3D (game engine used for Disney's Toontown way back when) are both scriptable with Python. I've been able to successfully call Panda from Py4CL2 (thanks digikar for the help with that), but I have not tried with Blender yet. I think it's doable.
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Rewrite Your Scripts In LISP - with Roswell
While you are at it I may as well mention https://github.com/digikar99/py4cl2
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Good Lisp libraries for math
If performance is absolutely not a concern, then third option is using python libraries through py4cl/2. To put it differently, if calling python from lisp is not the bottleneck, then this is a feasible option.
- Using Lisp as a Dynamic Library
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What are the advantages of Hy/Hissp over python bindings for CL/Clojure?
py4cl2 (not py4cl!) author here. From the v2.9.0 docs:
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Design patterns for Lisp interop with other languages?
py4cl and py4cl2 represent a fairly pragmatic example of method 1, using an OS child process to communicate back and forth with your python code. Python is fairly popular and well-enabled with libraries, so you can delegate things to python that leverage those libraries.
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Image classification in CL? Help with starting point
If you can structure your code so that data de/serialization is not a bottleneck, then you could access the python libraries using py4cl/2.
clog
- Embracing Common Lisp in the Modern World
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Use any web browser as GUI, with Zig in the back end and HTML5 in the front end
Reminds me of the approach of CLOG (Common Lisp Omnificent Gui[1]) and its ancestor GNOGA (The GNU Omnificent GUI for Ada[2]).
They also integrate basic components and even graphical UI editor (at least for CLOG), so you can essentially develop the whole thing from inside CL or Ada
[1] https://github.com/rabbibotton/clog
[2] https://github.com/alire-project/gnoga
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Common Lisp: An Interactive Approach (1992) [pdf]
For me David Botton [0] with his work including code, support and videos is doing very nice work in this direction.
I use SBCL for everything but work because I cannot get; we are getting there, but like you say, it’s such a nice experience working interactively building fast that it is magic and it’s painful returning to my daily work of Python and typescript/react. It feels like a waste of time/life, really.
[0] https://github.com/rabbibotton/clog
- CLOG - The Common Lisp Omnificent GUI
- Clog The Common Lisp Omnificent GUI
- Clog – The Common Lisp Omnificent GUI
- Tkinter Designer: Quickly Turn Figma Design to Python Tkinter GUI
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Want to learn lisp?
I was following along on the Windows page and didn't check back on the main README to see if any of the other instructions would help.
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All Web frontend lisp projects
It the answer is "latter", then you could look at Common Lisp and Reblocks (https://40ants.com/reblocks/) or CLOG (https://github.com/rabbibotton/clog).
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How to Understand and Use Common Lisp
I haven't used Clojure professionally in 10 years so with a grain of salt here are my thoughts as only one other person answered...
CL over Clojure: it's the OG Lisp that the creator of Clojure used and wanted to continue using but faced too much resistance from management afraid of anything not-Java/not-Oracle, or not-CLR/not-Microsoft, etc. Clojure shipped originally as "just another jar" so devs could "sneak" it in. If you don't have such a management restriction, why Clojure? If you want to integrate CL with the JVM, you can use the ABCL implementation, there's also something from one of the proprietary Lisps. Some useful CL features that are nice in this domain: conditions and restarts mentioned in a sibling comment (very nice to help interactively develop/debug e.g. a selenium webdriver test), ability to easily compile an exe (perhaps useful for microservices, or just to keep your deployment environment clean and not having to care about Lisp), and ability to easily ship with an open local socket allowing you to SSH in (or SSH port forward) and debug/fix/poke around in production (JVM of course lets you attach debuggers to a running process, even certain billion+ dollar companies will have supervised/limited prod debugging sessions for various hairy cases, but it's not as interactive). You should never hear CL advocates claim you can't scale to large teams/groups of engineers or large multi-million-lines sized projects, though you might oddly hear Clojure advocates sometimes claim you can't (and shouldn't) scale to such large projects -- large groups of engineers are a non-issue for them as well though, the challenge is in hiring, not in the language somehow making it impossible to modularize and keep people from stepping on each other.
Clojure over CL: its integration with the JVM is nicer than ABCL's, so if you do actually want a lot of the great world of Java stuff, it's easier to get at. Database integration libraries are better. Access to libs (Clojure or Java) is via Maven, so it's a larger ecosystem with more self-integrating components (especially around monitoring/metrics) than what's available for Lisp via Quicklisp. Clojure is very opinionated, much of it quite tasteful, and that gives the whole ecosystem a certain consistency. (You can have immutable data structures in CL, you can if you want use [] for literal vectors and make them syntactically important e.g. in let bindings, but not everyone will be on board.) Even though its popularity seems to have stopped growing, at least at the same rate as e.g. Go which it was keeping pace with for a while, it's still popular enough with a bigger community; as a proxy measure there are multiple conferences around the world and good talks at adjacent conferences, whereas Lisp mostly just has one conference in Europe per year and only occasional branching outside of that.
If you're doing a client-side-heavy webapp, ClojureScript is still amazing, CL's answers there aren't very compelling with the exception of CLOG (https://github.com/rabbibotton/clog) which takes an entirely different direction than the usual idea of translating/running Lisp on top of JavaScript and its popular frameworks.
What are some alternatives?
py4cl - Call python from Common Lisp
kandria - A post-apocalyptic actionRPG. Now on Steam!
cl-cuda - Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.
stumpwm - The Stump Window Manager
numcl - Numpy clone in Common Lisp
awesome-cl - A curated list of awesome Common Lisp frameworks, libraries and other shiny stuff.
farolero - Thread-safe Common Lisp style conditions and restarts for Clojure(Script) and Babashka.
electron-sbcl-sqlite - A simple boilerplate that builds an Electron app with SBCL and SQLite3 embedded
vega-lite - A concise grammar of interactive graphics, built on Vega.
weblocks - This fork was created to experiment with some refactorings. They are collected in branch "reblocks".
Petalisp - Elegant High Performance Computing
kons-9 - Common Lisp 3D Graphics Project