pushpin
braid-spec
pushpin | braid-spec | |
---|---|---|
11 | 7 | |
3,576 | 216 | |
0.3% | 0.5% | |
9.5 | 8.1 | |
7 days ago | 5 months ago | |
Rust | ||
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pushpin
- Pushpin: Proxy server that pins connections open to build realtime API endpoints
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Building a privacy-friendly, self-hosted application architecture with SvelteKit
For realtime, I used Pushpin with Server Sent Events. (It supports WebSocket as well).
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Ask HN: How do you handle WebSocket connections reconnect problem?
Instead of letting clients directly interface with your services over websockets, consider using Pushpin [1], which allows you to completely isolate realtime communication from your services.
As a bonus, it also provides you the ability to cycle (redeploy/restart) your services without your clients having to reconnect (that's where the name comes from). And as you can imagine - because communication with your services is entirely stateless it scales like crazy.
[1] https://pushpin.org/
- Help !!! websocket and sveltekit
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Ask HN: Hunting for a Framework
Vapor[0] based on Swift. Advantage of this is that you don't have to evaluate multiple frameworks for Swift and suffer paralysis by analysis. All the Swift community is behind one framework.
The next is Actix[1] based on Rust. There are many frameworks in Rust and most of them have not reached 1.0 And which framework will survive becomes a question.
Other not so well-known is Wt[2] based on C++. This actually is created for programmers who are not web developers. The development experience is similar to desktop app development like Qt.
If that is not acceptable then Django[3], based on Python, is the one that will be good for you.
For the front-end I would recommend Flutter[4]. As much as I dislike getting tied to a single company for whom the framework is not their bread-and-butter, I don't see any other viable options to Flutter that will cover all web, mobile and desktop out of the box.
For databases, I would recommend BedrockDB[5], if you are not averse to SQLite. Or FoundationDB[6], if you want NoSQL. But if you are not concerned about horizontal scalability or okay with self-managing database availability, then PostgreSQL[7] is a very good option.
For push notifications, PushPin[8] is a good option.
[0] https://vapor.codes
[1] https://actix.rs
[2] https://webtoolkit.eu
[3] https://www.djangoproject.com
[4] https://flutter.dev
[5] https://bedrockdb.com
[6] https://www.foundationdb.org
[7] https://postgresql.org
[8] https://pushpin.org
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Thoughts on this AWS deployment architecture? (Main web app + lambda microservices)
There is also the option of running a proxy which handles the stateful nature of websockets (i.e. https://pushpin.org/), and then handle the rest in a stateless way with lambdas or similar.
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Ask HN: Is realtime functionality of Firebase and Supabase DBs any useful?
This may not be what you are looking for, but why not use a combination of Postgres listen/notify and PushPin[0] to support push notifications?
[0] https://pushpin.org
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Mark Nottingham: Server-Sent Events, WebSockets, and HTTP
Could use pushpin[1] and have several fallbacks, like SSE -> Websocket -> polling.
[1]https://pushpin.org/
- Show HN: Pushpin – a proxy server for adding push to your API
- Pushpin: Reverse proxy for realtime web services
braid-spec
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Synit – A Reactive Operating System
Hi! I have a few questions:
1) What are the benefits of the reactive operating systems? Do you have any example use-cases that this does better than traditional approaches?
2) Do you find this related to functional reactive programming at all?
3) Since this is a model of concurrency with eventual consistency, do you see it benefitting from eventually-consistent OT or CRDT data types?
I am working on what might be a related model: https://braid.org and https://stateb.us. We are building a "distributed state abstraction", that we envision will end up in three places:
a) HTTP will upgrade from a state transfer to a state synchronization protocol
b) Applications will be separated into UIs on top of a "web of state" (see https://stateb.us/static/statebus-demo-3-31.mp4 ) and transition from web apps to app webs
c) Operating Systems will replace file systems with state systems; where local variables in memory can persist to disk without explicit read/write calls, and can be read/written across processes without programming overhead.
I am wondering if we are all looking at the same programming abstraction, but from different angles!
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Supabase Edge Runtime: Self-Hosted Deno Functions
Thanks Lakshan!
I don't think my use-case is necessarily a good fit for edge functions. I am trying to achieve what Supabase realtime/multiplayer accomplishes, but generically. I participate informally with the https://braid.org IETF working group, which to over-simplify is CRDTs over HTTP with subscriptions.
I'm interested in web standards and that's what's drawn me to deno, so I'm super excited the more and more I see it being adopted. BroadcastChannel piques my interest because it is perfectly in that gray area of standardization-- it makes total sense on the client and we're on the cusp of discovering what that could look like for servers.
In deno deploy, all the instances of my service are able to be linked together by BroadcastChannel, which I'm viewing as a p2p-style architecture. Ultimately, I'm curious about how this works under the hood and if it would be possible to interoperate a BroadcastChannel between Deno Deploy, Supabase, and say a Raspberry Pi in my house.
I've gone on a bit of a tangent, but I think maybe I should get involved with the WinterCG, since now that I'm putting my thoughts to words-- seems like it fits their charter.
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Jack Dorsey: a native internet protocol for social media
Yes! This is the approach we're taking at https://braid.org -- extending HTTP itself into a decentralized synchronization protocol, so that any application built on top of it can be decentralized.
Specifically, you can divide any application's protocol into two parts:
- A data synchronization protocol
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What Is JSON Patch?
That doesn't work, because DELETE is defined to delete the entire resource. PUT is defined to replace the resource with the body, which would replace the resource with the patch. Only PATCH is defined to accept a patch and do something special with it.
Another option, though, is to use the Range-Patch spec from: https://github.com/braid-org/braid-spec
- Braid: Synchronization for HTTP
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Mark Nottingham: Server-Sent Events, WebSockets, and HTTP
Your use-case sounds perfect for Braid: https://braid.org
This works like SSE, but is designed specifically to articulate changes to the state of HTTP/REST resources.
If you're in Javascript, you can use the braidify library: https://www.npmjs.com/package/braidify
What are some alternatives?
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications
canonic - QML web browser
IP-ESP32-CAM - "IP Camera" based on ESP32-CAM
zotonic_mod_teleview - Mod teleview provides live updating server rendered views.
know-your-ietf-well - IETF Internet-Drafts, RFCs, erratas, ABNFs
rsocket-java - Java implementation of RSocket
phoenix_live_view - Rich, real-time user experiences with server-rendered HTML
eventhub - A high performance pub/sub over WebSocket server written in modern C++.
http-core - Core HTTP Specifications
styx - Simple, high-performance event streaming broker
zotonic_mod_doom_fire