pure-raft | Elm | |
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1 | 198 | |
2 | 7,451 | |
- | 0.2% | |
10.0 | 5.4 | |
over 1 year ago | about 2 months ago | |
Rust | Haskell | |
- | BSD 3-clause "New" or "Revised" License |
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pure-raft
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Are there plans to improve concurrency in Rust?
I have had excellent success with this approach when implementing the Raft algorithm. Raft involves a complex state machine that uses several notionally "asynchronous" operations (sending/receiving messages, storing/loading data from disk, triggering events on timeouts). But that doesn't mean that it needs to be async. For example, instead of having the user of the crate implement a "Storage" trait with asychronous methods, it simply returns a list of the storage operations that must be executed. The caller is free to execute these however they want, sync or async. Traits are a convenient tool for polymorphism, but are not the only one, and will frequently lead to ugly/complex architectures when combined with async.
Elm
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Ludic: New framework for Python with seamless Htmx support
Elm [1] is based on a similar idea. Build your app from pure functions that return HTML tags.
[1] https://elm-lang.org/
- Learning Elm by porting a medium-sized web front end from React (2019)
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Can you make your own JavaScript by implementing ECMAScript standard?
You also wouldn't really be creating your own new programing language. You would be creating something that can run JavaScript by following JavaScript standards and syntax. You might be able to add some non-standard features of your own on top of those standards, or include your own standard library of helpers or utilities, but you can't completely make a new or alternative language and then load it in the browser (or at least not by reimplementing ECMAScript standards... you actually can make your own language that runs within any Javascript enviroment, if you provide an interpreter or compiler that transforms it into valid JS. Some people have done something like this, eg Elm: https://elm-lang.org/).
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What is the best way to present the user the results of Haskell computations?
You should at least have a look at https://elm-lang.org/ it is a pure functional language like Haskell (although with fewer fancy syntax/type classes) but it has some lovely libraries for visualisation and even with plain elm (+ elm-ui) doing string transformations can be easily done.
- Course using F#: Write your own tiny programming system(s)
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Building React Components Using Unions in TypeScript
I get it. However, the whole point of using Unions to narrow your types, ensure only a set of possible scenarios can occur, and only access data of a particular union when it’s safe to do so. That’s some of what pattern matching can provide, and 100% of what using switch statements in TypeScript with their Discriminated Unions can provide. Yes, it’s not 100% exhaustive, but TypeScript is not soundly typed, and even Elm which is still has the same issue TypeScript does: You’re running in JavaScript where anything is possible. So it’s good enough to build with and much better than what you had.
- What's the state of the Elm repo? · Issue #2308 · elm/compiler
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How to render a basic calendar UI in Elm
The beauty of a language like Elm (and other lambda-calculus / functional programming inspired languages) is that there's very little transformation involved in going from an idea to code. And that seems to have a big impact on getting things done.
- Como desenvolvi um backend web em Clojure
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Is it possible to write games like Pac-Man in a functional language?
I think the most fun and approachable way for beginners to build games with functional programming is with Elm [1].
See a few (small, demo) games built by the community in [2] .
Notice Elm has abandoned the FRP approach in favor of Model-View-Update [3].
[1] https://elm-lang.org/
What are some alternatives?
ffi-overhead - comparing the c ffi (foreign function interface) overhead on various programming languages
rescript-compiler - The compiler for ReScript.
CPython - The Python programming language
haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.
go - The Go programming language
purescript - A strongly-typed language that compiles to JavaScript
iced - A cross-platform GUI library for Rust, inspired by Elm
yew - Rust / Wasm framework for creating reliable and efficient web applications
idris - A Dependently Typed Functional Programming Language
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
haskell-names - Haskell suite library for name resolution
language-thrift - Haskell parser for the Thrift IDL format.