puerts
MetaAdvancedFeatures
puerts | MetaAdvancedFeatures | |
---|---|---|
1 | 1 | |
4,644 | 30 | |
1.5% | - | |
9.6 | 4.6 | |
7 days ago | 7 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
puerts
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Library for integration of Unreal Engine and React Native
Puerts (https://github.com/Tencent/puerts - similar to Unreal.js) supports React through react-reconciler: see https://github.com/chexiongsheng/puerts_unreal_demo/blob/master/TsProj/main-ui/ui-components.tsx#L39-L46
MetaAdvancedFeatures
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In today’s Unity XR video, we will be discussing how to set up Meta's scene understanding features in Unity. These features enable the creation of more complex and scene-aware VR experiences that utilize passthrough and spatial anchors (full video in comments)
💻 Unity Scene Understanding GitHub project
What are some alternatives?
pdjs - JavaScript External for Pure Data based on V8
KlakSpout - Spout plugin for Unity
v8js - V8 Javascript Engine for PHP — This PHP extension embeds the Google V8 Javascript Engine
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electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS [Moved to: https://github.com/electron/electron]
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
JSinfinity - let's compete nodejs (do all with javascript)
pocketpy - Open Source Python Interpreter in 1 File for Game Scripting
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
UABE - Asset Bundle Extractor
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.