protonhax
steamtinkerlaunch
protonhax | steamtinkerlaunch | |
---|---|---|
8 | 95 | |
71 | 1,940 | |
- | - | |
3.7 | 9.2 | |
24 days ago | 8 days ago | |
Shell | Shell | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
protonhax
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CAN I USE CHEAT ENGINE ON LUTRIS??
Yes, see https://github.com/jcnils/protonhax
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Menu on Steam Deck?
On Steam, since it uses Proton, the only way of running an .exe on the prefix would be using ProtonHax.
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Anyone had success with Cheat Engine?
I've used Cheat Engine with Elden Ring. I used https://github.com/jcnils/protonhax to run CE within the wine instance started by Proton. But I think I used the x86_64 version. You specifically talk about a speed hack. Have you tried other cheats? If it's specifically the speed hack that doesn't work, it may be broken with the current version of whatever game you're trying to hack.
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Need help finding games
How did you install cheat engine? You need to run it in the same proton/wine prefix as your target process. I use protonhax for steam games, but there are other ways. If you're targeting native linux processes, look into ceserver.
- Running Trainers within the same Proton prefix as game.
- How to use cheat engine in wine/steam games (for single player games)
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(Linux) bakkesmod doesn't think RL is open on linux
try protonhax, it works with bakkesmod
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mods on linux??
Using protonhax, I got CE to work.
steamtinkerlaunch
- FSR as TAA replacement?
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Linux - Trade Tool like PoE Lurker?
You probably mean SteamTinkerLaunch
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How to install Hedgemodmanager on Steam Deck as of November 2023 ?
I've tried all of the known methods, the one using bottles:https://github.com/thesupersonic16/HedgeModManager/wiki/Running-on-Linux-(Wine), the one using Steamtinkerlaunch: https://github.com/sonic2kk/steamtinkerlaunch/wiki/Hedge-Mod-Manager and the one that used to work but doesn't anymore:https://linuxgamingcentral.com/posts/updated-sonic-frontiers-steam-deck-modding-guide/ The bottles method worked a few weeks ago (although a lot of codes and mods didn't work) but doesn't seem to work anymore, the program doesn't seem to recognize the .yml configuration file provided in the guide anymore, I even tried installing the dependencies manually but the game (Sonic Frontiers) doesn't load the mod loader (the game launches but without mods), perhaps bottles doesn't use .yml files anymore ? The Steamtinkerlaunch method using Proton 7.0 also manages to install hedgemodmanager but once the mod loader is installed the game simply won't launch (I even tried providing mscore.dll but doesn't seem to make a difference). The method detailed on linuxgamingcentral.com used to work but now doesn't anymore, probably because steamtinkerlaunch now also tries to install .net 40 and .net 48. I get an error along the lines of "error, couldn't load mscore.dll to display the correct error message, please reinstall. Net". I'm losing my mind over this. Does anyone of you have hedgemodmanager working on Steam Deck ? If so how did you do it ?
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How to run an exe file in the game's directory?
Or maybe Steam Tinker launch (if using steam): https://github.com/sonic2kk/steamtinkerlaunch
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SteamTinkerLaunch doesn't show up in Steam's compatibility tool dropdown menu after install
This, right? This results in the following error:
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LiveSplit frozen while running alongside game
Hey. I'm currently trying to get LiveSplit to run in the same Proton instance as a game (so I have the autosplitter available). I've managed to get that working by using SteamTinkerLaunch (https://github.com/sonic2kk/steamtinkerlaunch/wiki)
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Quick Guide for Sonic Generations + Performance Fix + Unleashed Project
Click "Add Version", then install the latest SteamTinkerLaunch
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Issues in Getting Steam Tinker Launch to Work
Make sure to check the wiki on GitHub. It has a page for troubleshooting and the second entry sounds like your problem.
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(Linux) How to just get everything working
I recently had a nice discussion with the STL dev (steamtinkerlaunch#813). This might give you also a bit of insight.
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How hard is it to add mods to games in the steam deck?
There's steamtinkerlaunch for vortex/modorganizer there's also protontricks to mess around with each game proton prefix and etc. You'll have to Google these to get a better explanation but these are just the options I know of.
What are some alternatives?
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
modorganizer2-linux-installer - An easy-to-use Mod Organizer 2 installer for Linux
DaS-PC-MPChan
cheat-engine - Cheat Engine. A development environment focused on modding
protontricks - A wrapper that does winetricks things for Proton enabled games, requires Winetricks.
reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.
update-proton-ge - A script to update your Proton GloriousEggroll installation. Mirror from https://gitlab.com/timvisee/update-proton-ge
winetricks - Winetricks is an easy way to work around problems in Wine
dxvk-wine-autobuilder - Automate installation of DXVK, DXVK NVAPI, VKD3D Proton + Wine/Wine Staging on Linux. Update GPU drivers, apply custom patches, sync your PlayOnLinux wineprefixes (Debian/Ubuntu/Mint/Arch Linux/Manjaro)
net.lutris.Lutris
Wine-Builds - Wine builds (Vanilla, Staging, TkG and Proton)
winesapOS - winesapOS - Game with Linux anywhere, no installation required!