protobuf-go
rust-playground
protobuf-go | rust-playground | |
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6 | 71 | |
2,713 | 1,171 | |
1.9% | 1.5% | |
8.8 | 9.5 | |
2 days ago | 7 days ago | |
Go | Rust | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
protobuf-go
- Fivefold Slower Compared to Go? Optimizing Rust's Protobuf Decoding Performance
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Developing games on and for Mac and Linux
Protocol Buffers: https://developers.google.com/protocol-buffers
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Adding Codable conformance to Union with Metaprogramming
ProtocolBuffers’ OneOf message addresses the case of having a message with many fields where at most one field will be set at the same time.
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Logcat is awful. What would you improve?
That's definitely the bigger thing. I think something like Protocol Buffers (Protobuf) is what you're looking for there. Output the data and consume it by something that can handle the analysis.
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Bitcoin is the "narrow waist" of internet-based value
These protocols prevent an O(N x M) explosion of code that have to solve for many cases. For example, since JSON is an almost ubiquitous format for wire transfer (although other things do exist like protobufs), if I had N data formats that I want to serialize, I only need to write N serializers/deserializers (SerDes). If there was no such narrow waist and there were M alternatives to JSON in wide usage, I would have to write N x M SerDes for wire encoding my data.
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A new ProtoBuf generator for Go
So, I thought this at one point, too. But it turns out that methods is a type alias to an unnamed type, so there's no package level privacy issues: https://github.com/protocolbuffers/protobuf-go/blob/v1.26.0/...
rust-playground
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Rust: Box Is a Unique Type
If you have an object that's !Unpin, then Miri will not apply uniqueness rules to anything containing it [0], including boxes and &mut references. (In the example code, replacing the PhantomPinned with a () will make Miri complain again.) This is considered a temporary (if long-lived) measure to allow async executors to manipulate pinned futures without invalidating all their references and whatnot. Thus, it might be seen as undetected UB, in lieu of a permanent solution.
[0] https://play.rust-lang.org/?version=stable&mode=debug&editio...
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Fivefold Slower Compared to Go? Optimizing Rust's Protobuf Decoding Performance
That would be true if you used `Vec::clear` too, it doesn't allocate a new vector. My point was that you still end up running Drop implementations with RepeatedField, just not all at once. See https://play.rust-lang.org/?version=stable&mode=debug&editio...
- Xz: Can you spot the single character that disabled Linux landlock?
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How to Lose Control of Your Shell
That's a valid Unix path, but rust's quoting does nothing to stop it: https://play.rust-lang.org/?version=stable&mode=debug&editio...
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Borrow Checking Without Lifetimes
Self-referential structs work fine in Rust and always have.
https://play.rust-lang.org/?version=stable&mode=debug&editio...
The compiler will correctly prevent you from moving the value.
The other way to have a struct that starts out as non-self-referential and then becomes self-referential can be achieved with `unsafe` and `Pin::new_unchecked`, which is how `async {}` is handled.
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Improving Interoperability Between Rust and C++
In rust as currently stands: https://play.rust-lang.org/?version=stable&mode=debug&editio...
On the other hand, both this wrapper and yours are counterproductive if the element size is dynamic (e.g. perhaps you're dealing with some nonsense like:)
struct ITableColumn {
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New Linux glibc flaw lets attackers get root on major distros
Overflow checks turn into two's compliments' wrapping, but that's only considered acceptable because bounds checks are not turned off.
https://play.rust-lang.org/?version=stable&mode=release&edit...
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Atomics and Concurrency
I have no idea what you're talking about, but it sounds unnecessarily complicated and why I don't use Rust for any serious work.
This demonstrates the ABA problem in safe Rust: https://play.rust-lang.org/?version=stable&mode=debug&editio...
Substitute the sleep with a combination of doing computation/work and the OS thread scheduler, and you can see how the bug surfaces.
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Rust 🦀 Installation + Hello World
You can also try Rust online using the Rust playground: https://play.rust-lang.org/
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4B If Statements
(Click ... beside build to get assembly) https://play.rust-lang.org/?version=stable&mode=release&edit...
Unfortunately the go playground doesn't seem to support emitting assembly?
What are some alternatives?
generational-arena - A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
gapid - Graphics API Debugger
trunk - Build, bundle & ship your Rust WASM application to the web.
ion - The Identity Overlay Network (ION) is a DID Method implementation using the Sidetree protocol atop Bitcoin
mdBook - Create book from markdown files. Like Gitbook but implemented in Rust
Protobuf - Protocol Buffers - Google's data interchange format
Rocket - A web framework for Rust.
no-noise-android - Filters out the noisiest spam from the device log of Android devices.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
klogging - Kotlin logging library with structured logging and coroutines support
sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.