proposal-json-superset
ron
proposal-json-superset | ron | |
---|---|---|
1 | 24 | |
112 | 3,141 | |
- | 2.0% | |
10.0 | 7.6 | |
over 5 years ago | 12 days ago | |
Rust | ||
MIT License | Apache License 2.0 |
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proposal-json-superset
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Ron: Rusty Object Notation
Bookmarked just because I like the name.... ;-D
So all JSON is valid (modern) JavaScript. [1]
Is RON valid Rust?
[1] https://github.com/tc39/proposal-json-superset
ron
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XML is better than YAML
Whenever this kind of arguments come up, I am sad that RON (https://github.com/ron-rs/ron) is not better known. To me it feels like a cleaner and better JSON.
In any case, my little experience with it had made me hate YAML. Generally speaking, I have come to dislike any language with significant whitespace other than Haskell.
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What config format do you prefer?
Part of the reason why I migrated away from RON in system76-scheduler is because I needed to rely on the 253-untagged-enums branch from https://github.com/MomoLangenstein/ron. Which still isn't resolved today: https://github.com/ron-rs/ron/pull/451.
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Ron: Rusty Object Notation
Serde is strongly, strictly typed: you have to specify what type you want to decode to. It’s nothing like Python’s Pickle protocol.
See, for example, https://github.com/ron-rs/ron/blob/484fcab0686dfd18c7e29b6c1..., where it (in a type-inferency way) says “parse as Config”.
- JSON vs. XML with Douglas Crockford
- Ron – Rusty Object Notation
- They're rebuilding the Death Star of complexity
What are some alternatives?
hujson - HuJSON: JSON for Humans (JWCC: JSON w/ comments and trailing commas)
toml.io - Source Code for toml.io
serde - Serialization framework for Rust
json5 - JSON5 — JSON for Humans
insta - A snapshot testing library for rust
kdl - the kdl document language specifications
minimal-yaml - A minimalist, zero-copy parser for a strict subset of the Yaml specification.
yaml-reference-parser
typescript-json-schema - Generate json-schema from your Typescript sources
yamllint - A linter for YAML files.
Amethyst - Data-oriented and data-driven game engine written in Rust
miniquad - Cross platform rendering in Rust