projectileMotionQuadraticDrag VS Pierpont

Compare projectileMotionQuadraticDrag vs Pierpont and see what are their differences.

Pierpont

The equations of motion in python using DAVE-ML models (by TreyArthur)
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projectileMotionQuadraticDrag Pierpont
1 1
8 0
- -
10.0 10.0
over 1 year ago over 1 year ago
C++ Jupyter Notebook
GNU General Public License v3.0 only The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

projectileMotionQuadraticDrag

Posts with mentions or reviews of projectileMotionQuadraticDrag. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-07.

Pierpont

Posts with mentions or reviews of Pierpont. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-07.

What are some alternatives?

When comparing projectileMotionQuadraticDrag and Pierpont you can also consider the following projects:

FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

react-native-box2d - JSI port of the Box2D physics engine for React Native.

QuadDragCheck - A demo of adding drag to 2-dimensional projectile motion.

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

3D-Cellular-Automata-Raylib - 3d Cellular Automata using Raylib in C++