procgen
Procgen Benchmark: Procedurally-Generated Game-Like Gym-Environments (by openai)
tiny-differentiable-simulator
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies. (by erwincoumans)
procgen | tiny-differentiable-simulator | |
---|---|---|
3 | 6 | |
973 | 1,148 | |
0.7% | 0.3% | |
0.0 | 1.6 | |
4 months ago | 12 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
procgen
Posts with mentions or reviews of procgen.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-19.
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Is there a single-task, multi-scene environment using continuous action spaces like gym-super-mario-bros?
Is there a single-task, multi-scene environment using continuous action spaces? Single-task and multi-scene envs are similar to gym-super-mario-bros and CoinRun in procgen .But they are all discrete action spaces. Thank you!!!!!
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My AI projects don't seem to learn, even if I use an official Gym environment. (Python 3.7)
And now "bigfish" from the procgen Gym environments, tested on Stable Baselines 3. (No success)
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Any tutorial on how to create RL C++ environments?
It's not exactly a tutorial, but OpenSpiel has C++ environments ported to Python that are relatively simple and easy to understand. Procgen would be a more complicated reference to check out as well.
tiny-differentiable-simulator
Posts with mentions or reviews of tiny-differentiable-simulator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-11.
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Brax vs TDS for differentiable rigid body dynamics
I need differentiable rigid body dynamics because I want to do nonlinear MPC. One library that can do this is C++ is Tiny Differentiable Simulator https://github.com/erwincoumans/tiny-differentiable-simulator. As I understand it, this software uses a C++ auto-diff library and code generation to create CUDA kernels to compute fast derivatives in parallel. This seems pretty fast because it's C++. Another option is Brax https://github.com/google/brax. Brax uses JAX which I've never used, but from what I've seen online, JAX is popular for researchers and probably very good.
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GitHub Actions by Example
https://github.com/google-research/tiny-differentiable-simul...
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Optick: C++ Profiler for Games
Yes, Chrome about://tracing is great to visualize your custom timing data. Happy used for the last 5 years in Bullet and recent physics engines, including events across tracing multiple threads:
https://github.com/google-research/tiny-differentiable-simul...
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Any tutorial on how to create RL C++ environments?
Or our C++ and CUDA Tiny Differentiable Simulator: https://github.com/google-research/tiny-differentiable-simulator
- I am new to Robotics. My first question is - Is MATLAB a important Programming language for Robotics?
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What Programming language/library to use for 3D visualisation of a robot arm?
Drake (and also tiny-differentiable-simulator that I know of) are using meshcat and it seems neat to me
What are some alternatives?
When comparing procgen and tiny-differentiable-simulator you can also consider the following projects:
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
brax - Massively parallel rigidbody physics simulation on accelerator hardware.