procedural_generation_godot VS python-tcod

Compare procedural_generation_godot vs python-tcod and see what are their differences.

procedural_generation_godot

Commits for basic procedural generation in Godot engine (by johnnybigoode-zz)

python-tcod

A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects. (by libtcod)
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procedural_generation_godot python-tcod
1 17
1 396
- 1.0%
4.8 8.5
almost 3 years ago 6 days ago
GDScript Python
- BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

procedural_generation_godot

Posts with mentions or reviews of procedural_generation_godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-03.
  • RoguelikeDev Does The Complete Roguelike Tutorial - Week 6
    10 projects | /r/roguelikedev | 3 Aug 2021
    I took a step back and finished Kidscancode tutorial on Dungeon Procedural Generation on Godot - I think /u/usami33 might be on a similar path (there are links for the youtube videos on the readme of this repo https://github.com/johnnybigoode/procedural_generation_godot)

python-tcod

Posts with mentions or reviews of python-tcod. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

What are some alternatives?

When comparing procedural_generation_godot and python-tcod you can also consider the following projects:

MessagePack - MessagePack serializer implementation for Java / msgpack.org[Java]

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.

bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

rdl2021-tutorial - /r/roguelikedev Tutorial 2021

rl2021

C++ Format - A modern formatting library

yarl - Yet Another RogueLike

Maze-PathFinder-Visualization-Python - 2D maze path solver visualizer implemented with python

gruid-rltuto - roguelike tutorial in Go using the framework gruid