povray VS sketchpad

Compare povray vs sketchpad and see what are their differences.

povray

The Persistence of Vision Raytracer: http://www.povray.org/ (by POV-Ray)

sketchpad

A simple rendering library to experiment with CG techniques in OpenGL. (by neo-mashiro)
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povray sketchpad
1 1
1,303 51
1.4% -
0.0 2.3
9 months ago 11 months ago
C++ C++
GNU Affero General Public License v3.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

povray

Posts with mentions or reviews of povray. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-17.

sketchpad

Posts with mentions or reviews of sketchpad. We have used some of these posts to build our list of alternatives and similar projects.
  • What makes a great portfolio for landing a job as a graphics programmer?
    1 project | /r/GraphicsProgramming | 11 May 2022
    I recently published a portfolio on Github that I've been working on in the past 8 months, it's a simple OpenGL physically-based rendering library that includes some of the most popular rendering algorithms. After having submitted a few job applications though, I found that it's rarely being looked at and I do not have any interviews yet. Maybe it's not appealing enough, maybe I need more experience with C++, maybe it's not the busy season. Anyway, I know job seeking can take a long time, perhaps around 3~5 months on average, so I will stay patient of course, but with this amount of time at my disposal, I'm thinking about creating another portfolio to increase my chances.

What are some alternatives?

When comparing povray and sketchpad you can also consider the following projects:

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

GodOfWarPS2_Decomp - A decompilation of god of war 1 ps2!!

openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller

tinyrenderer - A brief computer graphics / rendering course

fill - Generative fill in 3D.

CubiCAD - A fast and modern vulkan based rendering engine

that_editor - *That* editor.

Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.