poppler | hylide | |
---|---|---|
- | 1 | |
5 | 480 | |
- | - | |
0.0 | 4.8 | |
almost 2 years ago | 4 months ago | |
Haskell | JavaScript | |
GNU General Public License v2.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
poppler
We haven't tracked posts mentioning poppler yet.
Tracking mentions began in Dec 2020.
hylide
-
Math equation based coding languages?
This is not specific to graphics, of course. Though you'll certainly find graphics packages, like hylogen for 3D GPU code or diagrams for more 2D stuff.
What are some alternatives?
imagemagick - haskell imagemagick bindings
pcf-font - PCF font parsing and rendering library.
GLFW-b - Haskell bindings to GLFW
plot-light - A lightweight plotting library, exporting to SVG
brick - A declarative Unix terminal UI library written in Haskell
blank-canvas - A Haskell API into HTML5 Canvas
log-warper - Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output
SVGFonts - Fonts from the SVG-Font format
processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell
free-game - The free game engine
graphics-drawingcombinators - Combinators for drawing 2D shapes and images in Haskell (using OpenGL)
d3js - Haskell to D3.js binding by deep EDSL approach.