pokeruby
Decompilation of Pokémon Ruby/Sapphire (by pret)
PokeExpansion
Safe and dynamic Pokemon expansion in Pokemon Emerald version (by DizzyEggg)
pokeruby | PokeExpansion | |
---|---|---|
7 | 2 | |
745 | 19 | |
1.7% | - | |
5.6 | 0.0 | |
4 months ago | almost 5 years ago | |
C | C | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pokeruby
Posts with mentions or reviews of pokeruby.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-06.
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Pokémon Ruby/Sapphire, Pokémon FireRed/LeafGreen and Pokémon Emerald.
- Anyone know of any resources that explain decompiling and how its done?
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Anyone have Ruby / sapphire trainer list / stat dumps?
The Ruby/Sapphire disassembly on GitHub lists the parties and IVs: https://github.com/pret/pokeruby/blob/master/src/data/trainer_parties.h (use control + F). The IVs are given as numbers out of 255, so multiply by 31/255 and round down to get the actual IV. For example, if the IV is listed as 200, then the actual IV is floor(31 * 200 / 255) = 24. The disassembly also contains other information like items: https://github.com/pret/pokeruby/blob/master/src/data/trainers_en.h. Unnamed grunts are only identified by a number, but you can compare them with the parties of grunts listed on Bulbapedia.
- Decompilation of Pokémon Ruby/Sapphire
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[Gen 3] Feebas encounters might be fixed for each frame
https://github.com/pret/pokeruby/blob/master/src/wild_encounter.c Here is the dissasembly as well.
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Bi-Weekly Questions Thread
here
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How did Pokemon code its actions in the turn phase, e.g status effects, stat changes, change party member
You could always take a look at these decompilation projects on GitHub by Pret (it’s pretty interesting IMO!)
PokeExpansion
Posts with mentions or reviews of PokeExpansion.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-13.
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Bi-Weekly Questions Thread
for instance you said "i'm already using that" but i think that's unlikely. is it possible you're using dizzyeggg's pokeexpansion? what i linked is rhh's pokeemerald-expansion. they are similarly named but not related at all. you shouldn't use PGE with rhh's expansion, and i don't think python is involved in the setup at all.
Sapphire is generally not used as ROM base. If you decide to use Emerald, you can use this instead: https://github.com/DizzyEggg/PokeExpansion.
What are some alternatives?
When comparing pokeruby and PokeExpansion you can also consider the following projects:
pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.
pokeemerald - Decompilation of Pokémon Emerald
DS-Pokemon-Rom-Editor - New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
hgss-shiny-modifier - Python script to modify the Shiny encounter rate in Pokemon HeartGold/SoulSilver for NDS
universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX
pokemon-showdown-client - The client for Pokémon Showdown
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer
pokered - Disassembly of Pokémon Red/Blue
pokeruby vs pokeemerald-expansion
PokeExpansion vs pokeemerald
pokeruby vs DS-Pokemon-Rom-Editor
PokeExpansion vs DS-Pokemon-Rom-Editor
pokeruby vs hgss-shiny-modifier
PokeExpansion vs universal-pokemon-randomizer-zx
pokeruby vs pokeemerald
PokeExpansion vs hgss-shiny-modifier
pokeruby vs pokemon-showdown-client
PokeExpansion vs universal-pokemon-randomizer
pokeruby vs pokered
PokeExpansion vs pokeemerald-expansion