schema
mun
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schema | mun | |
---|---|---|
9 | 26 | |
2,380 | 1,752 | |
0.0% | 2.7% | |
0.0 | 7.3 | |
about 1 year ago | 13 days ago | |
Clojure | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
schema
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Tired by the dynamicism
Plumatic schema (https://github.com/plumatic/schema) , or friends I might be wrong, but I think schema might make more sense to you coming from the F# world (might be wrong)
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Clojure from a Schemer's perspective
This one? I didn't. I hear good things about it, and it's reached a point of maturity, being widely used in production.
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Worrying comment from HN on Building a Startup on Clojure
Uhhh spec has existed for a long time and before that, schema Nowadays we also have the excellent malli. If his codebase is full of functions where the shape of the data isn’t obvious, isn’t documented and isn’t specified in a specific/schema, that’s on him and his bad coding practices and really no different from passing data in other dynamic languages. A class by itself (without additional effort) only gives you field names.
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Building a Startup on Clojure
I don't understand this reputation either. There are very large systems built on other Lisps. For example, Emacs has a massive amount of Elisp. Elisp is much more primitive than Clojure, and traditionally libraries don't use e.g. data schemas [1] as runtime contracts for data.
Obviously, once a system built on top of a dynamic language grows beyond certain threshold, you need to be very disciplined as there are no static types to ensure some degree of correctness.
[1] https://github.com/plumatic/schema
- Clojure needs a Rails, but not for the reason you think
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General anxiety regarding learning Clojure and such
Try to learn a schema library early, like Malli or Prismatic Schema. Do not mistook them as "static-typing" things - it's more for data validation and coercion than "security that things will get the right typing information". The idea to learn them early is how you'll shape future code: validating all "output data" first, them using that data inside your program without "defensive programming" like checking every time if a specific value on a map is nil, etc
- Six years of professional Clojure development
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What are some great Clojure libraries, as of 2021?
In Clojure, declarative data specifications for validation and generation are also very mainstream. Schema was first out the door, Clojure Spec is the most popular library, while malli is gaining popularity fast at the moment.
mun
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Hotswapping on native languages?
Mun is a statically typed language that compiles to machine code with LLVM, designed to be hot-reloadable: https://mun-lang.org/.
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Best language to use as a scripting lang for my rust app
Perhaps https://mun-lang.org? Might be a bit raw for your needs tho.
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Mun v0.4.0 released
But that’s not all! In total, this release contains 111 pull requests made by 5 of our community contributors and our two Core Team members & Dependabot. Thanks for having our back! For a full list have a look at the changelog, but the main improvements are:
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Mun v0.4.0: a statically-typed scripting language like Rust, written in Rust
Whenever I read about Mun, I'm always really, really intrigued… Until I remember that it currently has no string type and support for one is not currently planned. That's a bit of a shame, IMHO, because otherwise, this looks great!
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Wren is a small, fast, class-based concurrent scripting language
There's mun [1] which is statically typed and AOT compiled.
1: https://github.com/mun-lang/mun
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Lessons from Writing a Compiler
From the reverse-dependencies of the salsa crate, the (archived) Lark compiler used it and the Mun compiler uses it.
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(async) Rust doesn't have to be hard
I notice that there are projects like mun trying to achieve a similar goal, but I'm kind of curious why they are not getting much attention from the community.
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Rust Is Hard, Or: The Misery of Mainstream Programming
Have you heard of https://mun-lang.org/ ?
It's an embeddable scripting language with the goal of being a Rust-like language that supports hot reloading of functions AND data. To achieve the latter, it uses GC'ed memory such that memory can easily be mapped when the memory's type changes.
It's still in early development but maybe one day will serve your needs :)
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After working on our Godot + Rust game fulltime for one year it is now up on Steam
In terms of pure Rust engines/frameworks it seems the overall "problem" is lack of scripting, at least from my perspective. Mun seemed extremely interesting, but since even the project itself says "don't use it" I guess it's not a real option, and considering the amount of time we spent on the GDScript/Rust integration I'm a little worried that rolling something more custom would be even less efficient.
- Python interpreter written in rust reaches 10000 commits
What are some alternatives?
malli - High-performance data-driven data specification library for Clojure/Script.
Rhai - Rhai - An embedded scripting language for Rust.
clj-kondo - Static analyzer and linter for Clojure code that sparks joy
rune - An embeddable dynamic programming language for Rust.
specter - Clojure(Script)'s missing piece
janet - A dynamic language and bytecode vm
matcher-combinators - Library for creating matcher combinator to compare nested data structures
lobster - The Lobster Programming Language
clojure-dsl-resources - A curated list of Clojure resources for dealing with domain-specific languages.
RustPython - A Python Interpreter written in Rust
fulcro - A library for development of single-page full-stack web applications in clj/cljs
tl - The compiler for Teal, a typed dialect of Lua