Pleco
A Rust-based re-write of the Stockfish Chess Engine (by pleco-rs)
perft_gpu
move generator experiments on gpu (by ankan-ban)
Pleco | perft_gpu | |
---|---|---|
1 | 3 | |
349 | 31 | |
0.0% | - | |
2.6 | 0.0 | |
about 1 year ago | over 5 years ago | |
Rust | C++ | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pleco
Posts with mentions or reviews of Pleco.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-09.
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I have years of experience in vulnerability analysis including several 0-day discovery, and this bug [buffer overflow] seems totally safe.
/rj https://github.com/pleco-rs/Pleco
perft_gpu
Posts with mentions or reviews of perft_gpu.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-09.
-
I have years of experience in vulnerability analysis including several 0-day discovery, and this bug [buffer overflow] seems totally safe.
The program used to compute this number is GPU Perft - the fastest known GPU chess-position enumerator. If you believe you can do it faster, I urge you to try, as the chess community is always looking for a computation of PERFT(16).
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Worlds Fastest Bitboard Chess Movegenerator
I was expecting something competitive with this project: https://github.com/ankan-ban/perft_gpu
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Training a chess software having a super computer
perft from startpos. https://www.chessprogramming.org/Perft_Results, https://github.com/ankan-ban/perft_gpu, though I'm unsure how it would scale to such lengths, it's best run on some GPU cluster. Not a very ambitious or useful thing though.
What are some alternatives?
When comparing Pleco and perft_gpu you can also consider the following projects:
rush - Pure Rust chess engine.
chess-rs - A Chess Engine written in Rust that runs natively and on the web!
ggez - Rust library to create a Good Game Easily
coreutils - Cross-platform Rust rewrite of the GNU coreutils
perftree - Perft debugger. Compare your chess engine to Stockfish and quickly find discrepancies in move generation.
Stockfish - A free and strong UCI chess engine
Cadabra - Original chess engine written in rust
cozy-chess - A Chess and Chess960 move generation library written in Rust