pixel-dungeon
Thrive
pixel-dungeon | Thrive | |
---|---|---|
11 | 110 | |
3,440 | 2,607 | |
- | 1.6% | |
0.0 | 9.9 | |
almost 5 years ago | 3 days ago | |
Java | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pixel-dungeon
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Question for the creator
It's based on the source code of Pixel Dungeon by Watabou.
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Can I take free app game source code add my own art and launch it in the App Store for profit?
I have seen at least one FOSS game do this. Shattered Pixel Dungeon is a derivative of Pixel Dungeon that is being sold on Steam. The original game is under the GNU General Public License v3.0.
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I can't think about another video game using Java. I mean, there WILL be more but i haven't saw them.
pixel dungeon was written in java https://github.com/watabou/pixel-dungeon
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Why is open source game-dev not a thing?
There's like a hundred versions on Pixel Dungeon on various stores because it's just a completely open source project.
- I'm creating "Game Codebase Tours" – source code walkthroughs of finished game projects – in order to help new devs learn how a finished game is put together. Would anyone be interested?
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Working on a port of my favorite mobile game, Pixel Dungeon to Roblox. Map generation is 100% procedural.
The original game is completely open-source under the GNU license, it even has several spin-off's with very active communities. I reached out to the original creator for permission just to be 100% sure and he said its cool and was even interested in seeing the final product.
- Can i take someone else's game and make my own version?
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I want to make a roguelike similar to Pixel Dungeon in Unity. What's the best tutorial to get started?
The Pixel Dungeon source code is publicly available. It's written in Java, which is relatively easy to understand if you know C#. I'm not suggesting that you try to port to Unity, but it can be a good reference.
- A +3 wand from the wandmaker???
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What programming language did Watabou use to make it?
It's Java, it's open source, and it's right here: https://github.com/watabou/pixel-dungeon
Thrive
- Was, um Himmels willen, ist das? Super aggressiver Käfer.
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5.5M Spore users have uploaded some 191M creations and counting
For Spore, there is Thrive, an attempt at an open-source replacement: https://revolutionarygamesstudio.com/
- help i tried making a pig!
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Saving Error
Yes, it is a known issue: https://github.com/Revolutionary-Games/Thrive/issues/4156
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ALIEN(Artificial Life Environment) is an artificial life simulator based on a specialized physics and rendering engine in CUDA. It is designed to simulate digital organisms embedded in artificial ecosystems and to mimic conditions for (pre-)biotic evolution. It's also free, and open sourced.
Going to look into that, thanks. I've tried Thrive which I guess is more game orientated.
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Thrive 0.6.2 Release Trailer
Try here: https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.6.2
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What game is the prime example of "Great Idea but terrible execution" ?
Thrive is another spore inspired game... but expect a long development time. The steam version supports development but I think there is a free version on their website.
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anti symmetry bug in multicellular
The video you posted shows this issue: https://github.com/Revolutionary-Games/Thrive/issues/3197 In fact I refer to that exact video in the issue when describing what seems likely to be the problem.
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Does anyone know why this happens?
The later stages are included as prototypes. This is a known issue in the game incorrectly calculating the compounds needed to reproduce and as such the bars don't match with what actually happens: https://github.com/Revolutionary-Games/Thrive/issues/3908
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Whats the point in evolving?
Well, welcome here :) The game is free if you want to go to our github :) https://github.com/Revolutionary-Games/Thrive
What are some alternatives?
shattered-pixel-dungeon - Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
QuakeInjector - Download, install and play quake singleplayer maps from the quaddicted.com archive
Battle-Cats-Save-File-Editor - Battle Cats Save File Editor made in C# that requires root/rooted emulator and a PC
stk-code - The code base of supertuxkart
donut - Open source reimplementation of The Simpsons: Hit & Run
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
GodotMono-InfiniteTerrain
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
ThriveMods - Official and example Thrive mods
LibrarianLib - A library for the TeamWizardry mods