piugba VS Infinitesimal

Compare piugba vs Infinitesimal and see what are their differences.

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piugba Infinitesimal
3 13
72 48
- -
9.8 8.4
about 1 month ago 4 months ago
C Lua
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

piugba

Posts with mentions or reviews of piugba. We have used some of these posts to build our list of alternatives and similar projects.
  • Show HN: Reading background videos from the SD card in a GBA game
    1 project | news.ycombinator.com | 11 Mar 2024
    The latest update adds a feature where the game can display background videos, reading them from the flashcart's SD card (in this case, an EverDrive GBA X5). Support for the EZ Flash Omega is still in the works.

    The code uses elm-chan's FatFs (a small FAT32 library) to find the right sectors, and then DMAs each uncompressed video frame directly into VRAM, enabling 60FPS video playback efficiently. With the 32MiB ROM size limit no longer being an issue, I opted to not compress the videos at all, which allowed to also run other things in the game loop like GSM audio decoding, the chart-reading routines or the wireless adapter multiplayer code.

    Here's the game source code: https://github.com/afska/piugba

  • I just made some physical copies of my game :)
    1 project | /r/Gameboy | 6 Apr 2021
    You can check the code at https://github.com/rodri042/piugba
  • Passacaglia s16, but on a GameBoy
    1 project | /r/PumpItUp | 10 Mar 2021
    https://github.com/rodri042/piugba (source code)

Infinitesimal

Posts with mentions or reviews of Infinitesimal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.
  • Home Emulators
    2 projects | /r/PumpItUp | 14 Jun 2023
    My personal preferences are StepP1 (particularly the 1.0.3 community mod) and Project OutFox with Infinitesimal. Both have the widest range of support with simfiles that have been around for a long time as they support/continue the common "StepF2" simfile standard.
  • Any version for Raspberry Pi ?
    1 project | /r/PumpItUp | 20 Apr 2023
    Project OutFox will run on a Raspberry Pi 3 or above, but ideally a 4, and has a "pump" gamemode. You could use a theme like Infinitesimal for a more accurate experience as well
  • PIU at home/Steam Deck
    1 project | /r/PumpItUp | 27 Feb 2023
    +1 for OutFox on the Steam Deck. You could also grab a theme like Infinitesimal for a more arcade-like experience. I personally haven't had a great amount of success with Windows-only simulators on Linux through compatibility layers like Proton
  • Lifebar Mechanics
    1 project | /r/PumpItUp | 8 Dec 2022
    If you can read Lua, there's an accurate PIU lifebar implementation that can be found here as part of my Infinitesimal theme for OutFox. SheepyChris wrote it, not me, and I haven't looked into the inner workings a lot so I'm not sure if it reflects this visually the same way the official game does, but it acts the same way in terms of how it's filled or drained. My basic grasp of the mechanics is that there's a certain amount of "overflow" past the end of the lifebar that makes it larger than it actually looks. This means you have more room for errors before the lifebar actually starts visually draining. The amount of overflow changes depending on the difficult of the song, with harder songs having a larger amount of overflow than easier ones. It's a weird system but you definitely start to notice it if you pay close attention to how the lifebar reacts on easier vs harder songs
  • Hey! I have a pad, but what program should I use to play PiU songs at home? Would Project Outfox work?
    1 project | /r/PumpItUp | 25 Jul 2022
    Project OutFox supports PIU charts! It's still a work in progress, and there are some minor issues including specific notetypes not being parsed yet, but support is getting better and is already far beyond stock SM5's functionality. I'd recommend using Infinitesimal, a pump-specific theme I've been working on for the past couple years that's planned to be included as the default pump theme later on down the line.
  • Project OutFox 0.4.15 released!
    2 projects | /r/OutFox | 19 Jun 2022
    For a better gameplay experience, we also recommend downloading the Infinitesimal theme, which provides a user experience faithful to the arcade games using original assets. Infinitesimal will also be the pump theme for Alpha V.
  • How to purchase/download Pump It Up to play at home?
    1 project | /r/PumpItUp | 4 Jun 2022
    PIU Infinitesimal, a theme I'm working on for Project OutFox
  • Stepmania-Piu-Songs
    1 project | /r/PumpItUp | 29 Mar 2022
    Right now, this is a little bit janky, because stepmania's implementation of pump isn't anywhere close to how pump works in the arcade. The best thing you can do it download outfox and the Infinitesimal theme, its pump implementation is being updated to properly emulate the current arcade game, and will be a much better experience once its fully complete.
  • Has anyone made a StepManiaX theme for stepmania yet?
    1 project | /r/Stepmania | 8 Mar 2022
    No idea if it supports dance or smx, but I would say Infinitesimal is an acceptable equivalent if you don't mind it being more pump oriented https://github.com/dj505/Infinitesimal https://www.youtube.com/watch?v=JkPivkF8Ds8
  • Stepmania5 PIU Packs with background videos?
    1 project | /r/PumpItUp | 30 Jan 2022
    Like others have said, consider using something like StepF2 or OutFox with a PIU theme, such as Infinitesimal

What are some alternatives?

When comparing piugba and Infinitesimal you can also consider the following projects:

stepmania - Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.

OutFoxWeb - Language files for the OutFox website

esphome-panasonic-ac - Open source alternative for Panasonic air condition wifi adapters that works locally without the Comfort Cloud

OutFox - The Bug Reporting Repository for OutFox LTS 0.4, Alpha V and Steam Early Access Builds

gba-link-connection - 🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is providing multiplayer support to homebrew games.

itg3encore - An upgraded port/edit of ITG3's Encore Theme using the revived ITG3 Theme as its base which now also includes stuff from the Encore Final Theme.

maskromtool - A CAD tool for extracting bits from Mask ROM photographs.

Lila - ♞ lichess.org: the forever free, adless and open source chess server ♞ [Moved to: https://github.com/lichess-org/lila]

cartreader - A shield for the Arduino Mega that can back up video game cartridges.

etterna - Advanced cross-platform rhythm game focused on keyboard play

rom-properties - ROM Properties Page shell extension