piqueserver
devilution
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piqueserver | devilution | |
---|---|---|
1 | 15 | |
195 | 8,634 | |
2.1% | 0.2% | |
6.9 | 3.8 | |
about 2 months ago | 11 days ago | |
Python | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
piqueserver
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Open source Diablo 1 engine – DevilutionX 1.5.0 released
Ace of Spades is one. I usually play with the OpenSpades client[1], but there is also Betterspades[2], and probably many other clients I don't know of yet. There are usually about 10-50 players online on the public servers listed on BuildAndShoot[3], variable depending on the time of day and mostly from Latin America it seems.
One can host the game with piqueserver[4]. I'm not sure if one can still host with the original Ace of Spades server, but the game was 'shut down' in 2019 so maybe not.
[1]: https://openspades.yvt.jp/
[2]: https://github.com/xtreme8000/BetterSpades
[3]: https://www.buildandshoot.com/servers/
[4]: https://www.piqueserver.org/
devilution
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Open source Diablo 1 engine – DevilutionX 1.5.0 released
Reverse engineered from some partial leaks: https://github.com/diasurgical/devilution#introduction
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What games do you play on your G14 on the go?
Diablo 1 https://github.com/diasurgical/devilution
- Diablo 1 for Web Browsers
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What open source games do you play?
Devilution is a reversed-engineered recreation of the Blizzard's Diablo engine. Still need the original game, and optionally Hellfire, for maps and assets.
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New user here; in my opinion, Linux gaming is already nearly identical to gaming on Windows
For Diablo you might be interested to learn about https://github.com/diasurgical/devilution - and, if you like both Icewind Dale and Diablo, you might be interested in the in-between game that is Nox by Westwood, which is also native on Linux thanks to https://github.com/noxworld-dev/opennox
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Si78c: Memory-accurate reimplementation of Space Invaders in C
> Now imagine the code base of original Diablo.
No need to imagine! https://github.com/diasurgical/devilution
This is >99% binary exact when compiling with the original toolchain.
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The Video Game Soda Machine Project
This github issue is continually adding to that list:
https://github.com/diasurgical/devilution/issues/64
If you get really nostalgic, check out my links page. There are well over 600 links. Many thanks to archive.org!
- Moving From University Assignments To "Real" Projects
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How do I structure a games code?
Making games is hard. Code is never going to be perfect and you could always contrive corner-case scenarios that break your design at any given point. For some perspective, Diablo 1 declared all the items and spells in a giant array. Do what ships the game.
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Complete Decompilation Projects with buildable PC Ports?
Super Mario 64 and Diablo come to mind.
What are some alternatives?
SourceBans++ - Admin, ban, and comms management system for the Source engine
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
Legend of the Green Dragon - Core functionality for Legend of the Green Dragon, a text-based RPG game.
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
QuakeJS - Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
devilutionX - Diablo build for modern operating systems
Agar.IO Clone
Sonic-1-2-2013-Decompilation - A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
Quizmaster - A web-app for conducting a quiz over the internet
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
Cubiks-2048 - Game: Create the number 2048. Cubes with same number merge!
vcmi - Open-source engine for Heroes of Might and Magic III