piqueserver
ClassicUO
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piqueserver | ClassicUO | |
---|---|---|
1 | 37 | |
195 | 530 | |
2.1% | 1.9% | |
6.9 | 9.0 | |
about 2 months ago | 8 days ago | |
Python | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
piqueserver
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Open source Diablo 1 engine – DevilutionX 1.5.0 released
Ace of Spades is one. I usually play with the OpenSpades client[1], but there is also Betterspades[2], and probably many other clients I don't know of yet. There are usually about 10-50 players online on the public servers listed on BuildAndShoot[3], variable depending on the time of day and mostly from Latin America it seems.
One can host the game with piqueserver[4]. I'm not sure if one can still host with the original Ace of Spades server, but the game was 'shut down' in 2019 so maybe not.
[1]: https://openspades.yvt.jp/
[2]: https://github.com/xtreme8000/BetterSpades
[3]: https://www.buildandshoot.com/servers/
[4]: https://www.piqueserver.org/
ClassicUO
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Is there a simple, out of the box solution for Mac? (M1)
Parallels or download the client at www.classicuo.eu. With the latter option, you will need the files from the client.
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Any hope of a Mac desktop release of UO?
The unofficial ClassicUO client runs on Macs: https://www.classicuo.eu You likely just need to provide the actual client files which could be a hassle to obtain after every patch.
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Returning to UO
If you want to play on the Classic Client I would recommend UO Classic client mod that allows the game to run at full resolution and 60FPS. https://www.classicuo.eu
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RyujinX – Open Source Nintendo Switch Emulator
Oh, in terms of emulators written in C#, never heard of Run[1]UO[2]? C# revolutionized the UO world back like 20 years ago(?) it has(d?) the right balance between simplicity, clarity and performance
[1] https://www.runuo.net/
[2] https://github.com/ClassicUO/ClassicUO
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Dark Forest
no total skills cap you'll need the client files which doesn't run on linux itself, but then you can play using ClassicUO which is linux compatible
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What's happening on Siege Perilous tonight? Old-school UO, that's what.
I checked it's not on there list of servers, yet. https://www.classicuo.eu/
- Open source Diablo 1 engine – DevilutionX 1.5.0 released
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Help getting back in...
ClassicUO is not the official client.
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Even More Top 10 Pointless Things in Ultima Online
This is the client we’re talking about: https://www.classicuo.eu you can boost the frames up to 60-120fps and you’re able to resize the game window to your likings.
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Dark Sun - OpenSource MMORPG roguelike!
This gonna be OT: Ciao Tommaso, after reading your project README I think you would be interested to this project too: https://github.com/ClassicUO/ClassicUO
What are some alternatives?
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Legend of the Green Dragon - Core functionality for Legend of the Green Dragon, a text-based RPG game.
ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
QuakeJS - Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
Agar.IO Clone
crossuo - CrossUO - Open Source Ultima Online Client
Quizmaster - A web-app for conducting a quiz over the internet
dynarmic - An ARM dynamic recompiler.
Cubiks-2048 - Game: Create the number 2048. Cubes with same number merge!
polyhydra-upm - Creative geometry for Unity