pipewire VS obs-vkcapture

Compare pipewire vs obs-vkcapture and see what are their differences.

pipewire

Mirror of the PipeWire repository (see https://gitlab.freedesktop.org/pipewire/pipewire/) (by PipeWire)

obs-vkcapture

OBS Linux Vulkan/OpenGL game capture (by nowrep)
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pipewire obs-vkcapture
93 46
1,745 472
1.1% -
9.9 8.1
about 16 hours ago 24 days ago
C C
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pipewire

Posts with mentions or reviews of pipewire. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-16.

obs-vkcapture

Posts with mentions or reviews of obs-vkcapture. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-07.
  • Fedora Workstation 41 to No Longer Install Gnome X.org Session by Default
    3 projects | news.ycombinator.com | 7 Mar 2024
    I can't speak for Chrome nor VMWare, but Firefox and OBS have received "Wayland native" screen capturing functionality, through XDG portals and Pipewire, as far as I'm aware.

    As a side-note, I've recently discovered a really cool project[0] that enables incredibly fast screen capture for OpenGL and Vulkan applications, mostly tailored to games. Tried it with a bunch of stuff and it works much better than both X's and Pipewire's screen grabbing. I can actually capture videos at my monitor's native refresh rate (144Hz).

    [0]: https://github.com/nowrep/obs-vkcapture

  • The question you've probably answered a 1000x before.
    1 project | /r/SteamDeck | 4 May 2023
  • Why isn't Game Capture in OBS Linux?
    2 projects | /r/linux_gaming | 4 May 2023
    Just use this: https://github.com/nowrep/obs-vkcapture
  • obs-vkcapture outside of Steam?
    1 project | /r/linux_gaming | 21 Apr 2023
    Hello, so I use this OBS plugin obs-vkcapture. I use it as opposed to the built-in Window Capture, because with that option I would keep having to alt-tab back into OBS to select the game I want to record. This plugin is basically the "Game Capture" feature on OBS Windows brought to Linux. It makes it to where I can put a Steam launch option obs-gamecapture %command% and launching the game will make its executable show up in the Game Capture source, so I can just press record on move on, no more opening OBS to select the game's window and risk nuking it when alt-tabbing. It is much more performance efficient and it's a package/patch that is included in GloriousEggroll's Nobara distro's build of OBS as well. I however use it on Arch from the AUR, it's the only AUR package I use in fact.
  • Permanently banned for cheating - beware users of Proton-GE & vkBasalt
    1 project | /r/ApexLegendsOnLinux | 26 Feb 2023
    I was using https://github.com/nowrep/obs-vkcapture but I also had Proton-GE 7-49
  • OBS on Steam deck OS (gaming mode)
    1 project | /r/SteamDeckTricks | 4 Feb 2023
    Back in december when I tried I had some success using this https://github.com/nowrep/obs-vkcapture
  • Fedora 37 + Kernel 6.1 + 7900 XTX issues
    1 project | /r/linux_gaming | 4 Jan 2023
    Additionally, I'd like to use Game Capture in OBS if possible via obs-vkcapture. If using this with gamescope, where do I actually put the variable or obs-gamecapture command? Does it wrap the entire gamescope command, or does it get wrapped by gamescope?
  • Streaming to twitch from Steamdeck in game mode?
    4 projects | /r/SteamDeck | 29 Sep 2022
  • What package do I need on Arch to remove fps loss when recording with OBS studio
    2 projects | /r/linux_gaming | 24 Sep 2022
    I think you mean obs-vkcapture-git. It lets you capture a window through Vulkan. Here is also its github repo for more informations.
  • obs-vkcapture dependencies | Fedora 36
    1 project | /r/Fedora | 11 Sep 2022
    I have spent a few hours trying all kinds of dependencies on Fedora 36 Workstation trying to get obs-vkcapture to compile. I have found the exact ones and hopefully it helps someone in the future: cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel Here is a convenient command to install all at once: sudo dnf install cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel

What are some alternatives?

When comparing pipewire and obs-vkcapture you can also consider the following projects:

noise-suppression-for-voice - Noise suppression plugin based on Xiph's RNNoise

MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

pulseaudio-modules-bt - [Deprecated, see https://github.com/EHfive/pulseaudio-modules-bt/issues/154] Adds Sony LDAC, aptX, aptX HD, AAC codecs (A2DP Audio) support to PulseAudio on Linux

wine-wayland - Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.

pipewire-debian - Upstream Version of pipewire, wireplumber, roc-toolkit & blueman for debian/ubuntu

obs-kmsgrab - "Zero-copy" Linux screen capture plugin for OBS that uses libdrm and dmabuf

obs-ndi - NewTek NDI integration for OBS Studio

obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.

easyeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications

obs-scale-to-sound - OBS filter plugin that scales a source reactively to sound levels

piper - GTK application to configure gaming devices

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]