picohttpparser
picohttpparser | liburing | |
---|---|---|
3 | 28 | |
1,785 | 2,589 | |
0.6% | - | |
4.2 | 9.6 | |
2 months ago | 7 days ago | |
C | C | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
picohttpparser
- Ask HN: Resources for Building a Webserver in C?
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Linux Kernel vs. DPDK: HTTP Performance Showdown
Yea, it is definitely a fake HTTP server which I acknowledge in the article [1]. However based on the size of the requests, and my observation of the number of packets per second being symmetrical at the network interface level, I didn't have a concern about doubled responses.
Skipping the parsing of the HTTP requests definitely gives a performance boost, but for this comparison both sides got the same boost, so I didn't mind being less strict. Seastar's HTTP parser was being finicky, so I chose the easy route and just removed it from the equation.
For reference though, in my previous post[2] libreactor was able to hit 1.2M req/s while fully parsing the HTTP requests using picohttpparser[3]. But that is still a very simple and highly optimized implementation. From what I recall when I played with disabling HTTP parsing in libreactor I got a performance boost of about 5%.
1. https://talawah.io/blog/linux-kernel-vs-dpdk-http-performanc...
2. https://talawah.io/blog/extreme-http-performance-tuning-one-...
3. https://github.com/h2o/picohttpparser
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JS faster than Rust?
Just-js is not nodejs framework. It's sperate runtime and most of the http code is written using c/c++ (for example headers parsing logic is written using c and is using https://github.com/h2o/picohttpparser which is c library)
liburing
- Liburing 2.6 Released
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Io Uring
I've tinkered around with io_uring on and off for the last couple years. But I think it's really becoming quite cool (not that it wasn't cool before... :)). This was a really interesting post on what's new https://github.com/axboe/liburing/wiki/io_uring-and-networki.... The combination of ring-mapped buffers and multi-shot operations has some really interesting applications for high-performance networking. Hoping over the next year or two we can start to see really bleeding edge networking perf without having to resort to using DPDK :)
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Why you should use io_uring for network I/O
Thought I was doing something wrong at first, but after looking at examples and code, I just wasn't able to reach the epoll numbers. Looking on the Github page, there a few issues there with people who found the same thing, with their own examples. #1, #2
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Use io_uring for network I/O
To address my own silly questions, yes, one should use the new fixed buffers described in this document: https://github.com/axboe/liburing/wiki/io_uring-and-networki...
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The fastest rm command and one of the fastest cp commands
We're working on this! https://github.com/axboe/liburing/issues/830
- axboe / liburing
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io_uring and networking in 2023
Link: https://github.com/axboe/liburing/wiki/io_uring-and-networking-in-2023
What are some alternatives?
ntex - framework for composable networking services
tokio-uring - An io_uring backed runtime for Rust
just - the only javascript runtime to hit no.1 on techempower :fire:
libevent - Event notification library
openonload - git import of openonload.org https://gist.github.com/majek/ae188ae72e63470652c9
libuv - Cross-platform asynchronous I/O
onload - OpenOnload high performance user-level network stack
io_uring-echo-server - io_uring echo server
epoll-server - C code for multithreaded multiplexing client socket connections across multiple threads (so its X connections per thread) uses epoll
linux-aio - How to use the Linux AIO feature
libreactor - Extendable event driven high performance C-abstractions
go - The Go programming language