picohttpparser VS epoll-server

Compare picohttpparser vs epoll-server and see what are their differences.

picohttpparser

tiny HTTP parser written in C (used in HTTP::Parser::XS et al.) (by h2o)

epoll-server

C code for multithreaded multiplexing client socket connections across multiple threads (so its X connections per thread) uses epoll (by samsquire)
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picohttpparser epoll-server
3 3
1,785 8
0.6% -
4.2 3.3
2 months ago 7 months ago
C C
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

picohttpparser

Posts with mentions or reviews of picohttpparser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.
  • Ask HN: Resources for Building a Webserver in C?
    10 projects | news.ycombinator.com | 18 Dec 2022
  • Linux Kernel vs. DPDK: HTTP Performance Showdown
    5 projects | news.ycombinator.com | 4 Jul 2022
    Yea, it is definitely a fake HTTP server which I acknowledge in the article [1]. However based on the size of the requests, and my observation of the number of packets per second being symmetrical at the network interface level, I didn't have a concern about doubled responses.

    Skipping the parsing of the HTTP requests definitely gives a performance boost, but for this comparison both sides got the same boost, so I didn't mind being less strict. Seastar's HTTP parser was being finicky, so I chose the easy route and just removed it from the equation.

    For reference though, in my previous post[2] libreactor was able to hit 1.2M req/s while fully parsing the HTTP requests using picohttpparser[3]. But that is still a very simple and highly optimized implementation. From what I recall when I played with disabling HTTP parsing in libreactor I got a performance boost of about 5%.

    1. https://talawah.io/blog/linux-kernel-vs-dpdk-http-performanc...

    2. https://talawah.io/blog/extreme-http-performance-tuning-one-...

    3. https://github.com/h2o/picohttpparser

  • JS faster than Rust?
    3 projects | /r/rust | 24 Feb 2021
    Just-js is not nodejs framework. It's sperate runtime and most of the http code is written using c/c++ (for example headers parsing logic is written using c and is using https://github.com/h2o/picohttpparser which is c library)

epoll-server

Posts with mentions or reviews of epoll-server. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-20.
  • Notes on my incomplete JIT compiler
    5 projects | /r/ProgrammingLanguages | 20 Apr 2023
    I also have some epoll server code at https://github.com/samsquire/epoll-server
  • Ask HN: Resources for Building a Webserver in C?
    10 projects | news.ycombinator.com | 18 Dec 2022
    You might find my epollserver interesting.

    It multiplexes multiple clients (sockets) over a thread, so you can write an event loop in each thread and serve far more requests per thread than you could if it was one thread per client or one process per client.

    https://github.com/samsquire/epoll-server

  • Epoll is fundamentally broken (2017)
    2 projects | news.ycombinator.com | 23 Oct 2022
    I wrote an epoll echo server that multiplexes multiple network connections over threads (multiple users per thread)

    https://github.com/samsquire/epoll-server

    I also have a 1:M:N (1 scheduler thread, M kernel threads and N lightweight green threads) multithreaded userspace scheduler which multiplexes lightweight threads onto kernel threads and can preempt hot loops with minimal overhead. I rely on the fact that you can change the looping variable from another thread if you use a structure. Preemptive interruption is very useful for the illusion of multitasking. That's why I call it a userspace scheduler.

    I think the epoll-server which is kind of similar to what libuv does and the userspace scheduler could be combined into an application server.

    I also wrote a multithreaded actor implementation in Java. Threads can communicate with each other between 60 million - 100 million messages a second. The epoll-server uses a multiconsumer multiproducer lockless RingBuffer.

    https://GitHub.com/samsquire/multicersion-concurrency-contro...

    I think the core fundamentals of building a performant application server should be done once and reused for each application.

    I want to also split the threading used by recv and send of a socket so that we have a 1:R/S per socket:N scheduling (1 scheduler thread, 1 Recv thread, 1 send thread per socket). So you can send while you receive and receive while you send. True multiplexing!

What are some alternatives?

When comparing picohttpparser and epoll-server you can also consider the following projects:

ntex - framework for composable networking services

libreactor - Extendable event driven high performance C-abstractions

just - the only javascript runtime to hit no.1 on techempower :fire:

preemptible-thread - How to preempt threads in user space

openonload - git import of openonload.org https://gist.github.com/majek/ae188ae72e63470652c9

assembler - amd64 assembler

onload - OpenOnload high performance user-level network stack

Mongoose - Embedded Web Server

loti - Lord of the io_uring: io_uring tutorial, examples and reference

liburing

websrv - A simple C web service and REST framework