epoll-server

C code for multithreaded multiplexing client socket connections across multiple threads (so its X connections per thread) uses epoll (by samsquire)

Epoll-server Alternatives

Similar projects and alternatives to epoll-server

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better epoll-server alternative or higher similarity.

epoll-server reviews and mentions

Posts with mentions or reviews of epoll-server. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-20.
  • Notes on my incomplete JIT compiler
    5 projects | /r/ProgrammingLanguages | 20 Apr 2023
    I also have some epoll server code at https://github.com/samsquire/epoll-server
  • Ask HN: Resources for Building a Webserver in C?
    10 projects | news.ycombinator.com | 18 Dec 2022
    You might find my epollserver interesting.

    It multiplexes multiple clients (sockets) over a thread, so you can write an event loop in each thread and serve far more requests per thread than you could if it was one thread per client or one process per client.

    https://github.com/samsquire/epoll-server

  • Epoll is fundamentally broken (2017)
    2 projects | news.ycombinator.com | 23 Oct 2022
    I wrote an epoll echo server that multiplexes multiple network connections over threads (multiple users per thread)

    https://github.com/samsquire/epoll-server

    I also have a 1:M:N (1 scheduler thread, M kernel threads and N lightweight green threads) multithreaded userspace scheduler which multiplexes lightweight threads onto kernel threads and can preempt hot loops with minimal overhead. I rely on the fact that you can change the looping variable from another thread if you use a structure. Preemptive interruption is very useful for the illusion of multitasking. That's why I call it a userspace scheduler.

    I think the epoll-server which is kind of similar to what libuv does and the userspace scheduler could be combined into an application server.

    I also wrote a multithreaded actor implementation in Java. Threads can communicate with each other between 60 million - 100 million messages a second. The epoll-server uses a multiconsumer multiproducer lockless RingBuffer.

    https://GitHub.com/samsquire/multicersion-concurrency-contro...

    I think the core fundamentals of building a performant application server should be done once and reused for each application.

    I want to also split the threading used by recv and send of a socket so that we have a 1:R/S per socket:N scheduling (1 scheduler thread, 1 Recv thread, 1 send thread per socket). So you can send while you receive and receive while you send. True multiplexing!

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Stats

Basic epoll-server repo stats
3
8
3.3
7 months ago

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