epoll-server
libuv
epoll-server | libuv | |
---|---|---|
3 | 75 | |
8 | 23,276 | |
- | 0.8% | |
3.3 | 9.0 | |
7 months ago | 10 days ago | |
C | C | |
- | MIT License |
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epoll-server
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Notes on my incomplete JIT compiler
I also have some epoll server code at https://github.com/samsquire/epoll-server
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Ask HN: Resources for Building a Webserver in C?
You might find my epollserver interesting.
It multiplexes multiple clients (sockets) over a thread, so you can write an event loop in each thread and serve far more requests per thread than you could if it was one thread per client or one process per client.
https://github.com/samsquire/epoll-server
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Epoll is fundamentally broken (2017)
I wrote an epoll echo server that multiplexes multiple network connections over threads (multiple users per thread)
https://github.com/samsquire/epoll-server
I also have a 1:M:N (1 scheduler thread, M kernel threads and N lightweight green threads) multithreaded userspace scheduler which multiplexes lightweight threads onto kernel threads and can preempt hot loops with minimal overhead. I rely on the fact that you can change the looping variable from another thread if you use a structure. Preemptive interruption is very useful for the illusion of multitasking. That's why I call it a userspace scheduler.
I think the epoll-server which is kind of similar to what libuv does and the userspace scheduler could be combined into an application server.
I also wrote a multithreaded actor implementation in Java. Threads can communicate with each other between 60 million - 100 million messages a second. The epoll-server uses a multiconsumer multiproducer lockless RingBuffer.
https://GitHub.com/samsquire/multicersion-concurrency-contro...
I think the core fundamentals of building a performant application server should be done once and reused for each application.
I want to also split the threading used by recv and send of a socket so that we have a 1:R/S per socket:N scheduling (1 scheduler thread, 1 Recv thread, 1 send thread per socket). So you can send while you receive and receive while you send. True multiplexing!
libuv
- Epoll: The API that powers the modern internet (2022)
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APIs in Go with Huma 2.0
I wound up on a different team with pre-existing Python code so temporarily shelved my use of Go for a bit, and we used Sanic (an async Python framework built on top of the excellent uvloop & libuv that also powers Node.js) to build some APIs for live channel management & operations. We hand-wrote our OpenAPI and used it to generate documentation and a CLI, which was an improvement over what was there (or not) before. Other teams used the OpenAPI document to generate SDKs to interact with our service.
- Python Is Easy. Go Is Simple. Simple = Easy
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Notes: Advanced Node.js Concepts by Stephen Grider
In the source code of the Node.js opensource project, lib folder contains JavaScript code, mostly wrappers over C++ and function definitions. On the contrary, src folder contains C++ implementations of the functions, which pulls dependencies from the V8 project, the libuv project, the zlib project, the llhttp project, and many more - which are all placed at the deps folder.
- A Magia do Event Loop
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A complete guide to the Node.js event loop
Libuv, the C library that gives Node.js its asynchronous, non-blocking I/O capability is responsible for managing the thread pool. Node.js gives you the capability of using additional threads for computationally expensive and long-lasting operations to avoid blocking the event loop.
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What is Node.js?: A Complete Guide
Node.js is written in C, C++, and JavaScript. The core components of Node.js - the V8 engine and the libuv library - are written in C++ and C, respectively, since these languages provide low-level access to system resources, making them well-suited for building high-performance and efficient applications. JavaScript is mainly used to write the application logic.
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Node v20.3.0 (Current) upgrade to libuv 1.45.0, including SIGNIFICANT performance improvements to file system operations on Linux
x8 apparently https://github.com/libuv/libuv/pull/3952
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Node.js – v20.3.0
Notably upgrades to libuv 1.45 which has io_uring support. Faster file system access! Awhh yeah, it's on.
Remarkable what a mild & unintrusive PR adding io_uring was. https://github.com/libuv/libuv/pull/3952
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Using Parallel Processing in Node.js and its Limitations
Well, the single-threaded nature ultimately leads to its biggest downfall. Node.js utilizes a synchronous event loop engineered using Libuv that takes in code from the call stack and executes it.
What are some alternatives?
libreactor - Extendable event driven high performance C-abstractions
libevent - Event notification library
picohttpparser - tiny HTTP parser written in C (used in HTTP::Parser::XS et al.)
Boost.Asio - Asio C++ Library
preemptible-thread - How to preempt threads in user space
libev - Full-featured high-performance event loop loosely modelled after libevent
assembler - amd64 assembler
tokio-uring - An io_uring backed runtime for Rust
Mongoose - Embedded Web Server
uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
loti - Lord of the io_uring: io_uring tutorial, examples and reference
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++