physx-js
elementary
physx-js | elementary | |
---|---|---|
1 | 10 | |
99 | 433 | |
- | - | |
10.0 | 2.0 | |
over 1 year ago | about 1 year ago | |
Shell | Shell | |
- | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
physx-js
-
Does anyone know how VPhysics (Source's implementation of Havok) do such a good job at solving the bullet through paper problem?
It all gets petty hairy.. which is why writing physics engines is Hard, and you should be pretty skeptical when someone is like: "Hay gauis I made a new phYsics engine!! you should totally use it!" Even the big guys thrash around in this space.. as someone mentioned in another comment... although there is sometimes a case to be made for rolling your own, if you're valve for instance.. All that said, I'm really partial to Bullet just because it's so damn battle tested (unity/blender and countless other engines) But I'm generally pro havok/physX and also the newer Jolt physics library. https://github.com/NVIDIAGameWorks/PhysX https://github.com/ashconnell/physx-js https://jrouwe.github.io/JoltPhysics/
elementary
-
New chord progression generator website— It is both an excellent ear trainer, and tool for musical inspiration and harmonic experimentation!
I don't know which library you're using, but I use Elementary Audio for my audio projects. This looks like a great fit.
-
I'm a beginner audio programmer, can you suggest books to learn DSP with javascript or in alternative agnostic from any language?
Well I m a js dev in life, I recently discovered this library https://www.elementary.audio/, which at first stable release does a pretty good job, I did little experiments and it seems pretty promising
- Elementary Audio: a modern platform for writing high performance audio software
- Elementary - a modern platform for writing high performance audio software that helps you build quickly and ship confidently (they just hit v1.0.0)
- Finally, write audio apps in JavaScript
-
Is anyone else astonished at how we now have full-fledged Photo Editors and Word Processors on the web?
And check out this new native audio implementation with JS !!! https://www.elementary.audio/
-
Ask HN: Introduction to Analog Synthesizers (Simulation OK)
Great recommendations in here, and I'm happy to see this thread getting such attention!
This is totally a shameless self-plug, but I think it could be interesting for you:
I'm working on a project called Elementary Audio [1] which is a javascript runtime + framework for writing native audio software. It's like the Web Audio API in that it's javascript+audio, but unlike Web Audio in that it aims to target true native audio apps, like plugins for your DAW or hardware projects.
The API that it offers feels to me very much like thinking and working in analog synths, which is why I think you might find it interesting. You can describe and wire up signals and just see what they sound like without having to worry about what needs to happen under the hood for you to hear it.
I put together a guide for dipping your toes into making sound [2] and you'll find there a bunch of other resources that I recommend for getting into the topic.
I should note too that it's currently in beta and only supports macos and linux (windows coming soon!)
[1]: https://www.elementary.audio/
-
Functional, Declarative Audio Applications
Funny you should say that :) I'm currently building a small drum synth, will share it as soon as its ready.
In the mean time, check out https://github.com/nick-thompson/elementary for some examples that you can `npm install && npm start` to hear
What are some alternatives?
wasm-git - GIT for nodejs and the browser using https://libgit2.org compiled to WebAssembly with https://emscripten.org
react-juce - Write cross-platform native apps with React.js and JUCE
PhysX - NVIDIA PhysX SDK
tiddlywiki-docker - Tools for running TiddlyWiki via a Docker container
streamdal - Code-Native Data Pipelines
Rack - The virtual Eurorack studio
timidity - Play MIDI files in the browser w/ Web Audio, WebAssembly, and libtimidity
faust - Functional programming language for signal processing and sound synthesis
awesome-musicdsp - A curated list of my favourite music DSP and audio programming resources
wasgen - Web Audio sound generator
Tailwind CSS - A utility-first CSS framework for rapid UI development.
Maximilian - C++ Audio and Music DSP Library