phaser
core
phaser | core | |
---|---|---|
6 | 284 | |
36,353 | 44,710 | |
0.5% | 1.3% | |
9.8 | 9.8 | |
5 days ago | 3 days ago | |
JavaScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
phaser
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3 years of fulltime Rust game development, and why we're leaving Rust behind
If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need.
[0] https://phaser.io/
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Gamedev.js Jam 2024 start and theme announcement!
Gold : GitHub, Phaser Studio, Arcadia
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Introduction to JavaScript: Empowering Web Development with Interactivity
Versatility: JavaScript is not limited to web browsers. It's used in a variety of environments, including mobile app development (using frameworks like React Native), game development (using libraries like Phaser), and even serverless computing (using platforms like AWS Lambda).
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A developer portfolio as a 2D top-down walking simulator
This reminds me of my first real dev job, 10y ago, making small facebook games with https://phaser.io it was actually kind of fun now that I think back.
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Aftermath of switching from VSCode to Neovim
Is it worth it? I think while attempting to create a game engine with the Canvas API and vanilla JavaScript. (I quickly ditched that idea and started using PhaserJS)
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Phaser: A fast, fun and free open source HTML5 game framework
I didn't try to build anything with Phaser, but I evaluated it a bit when trying to pick a game engine for a 2D web game.
The tech didn't impress me that much, but it also seemed like the most mature 2D game engine available in JS.
Notably, Phaser 4 was announced ~four years ago and was an attempt to get the project written natively in TypeScript. It looks pretty dead in the water - https://github.com/phaserjs/phaser and having a "best effort" TypeScript experience layered onto Phaser 3 didn't excite me.
Additionally, with browsers gaining support for WebGPU, I expect any game engine worth their snuff to begin rapidly adopting support for WebGPU. As best I can tell, any hope of Phaser supporting WebGPU is lumped into Phaser 4, so... not much to say there.
Overall, it was a little tough for me to tell if I was being overly critical and viewing a mature product as a ghost town, but that's the impression I took away from it.
As far as I can tell, BabylonJS is king in town for a TypeScript game engine, but its focus is 3D experiences. I didn't find an especially compelling 2D game engine. I ended up making a prototype using React + PixiJS + React-Pixi, but that was hardly an engine and had significant performance issues.
Now I am building in Rust with Bevy. It's slow going, creating UI elements sucks right now, but the underlying tech is super solid and I feel good about what I write and what I learn even if I'm dismayed at the pace in which I am creating.
core
- React.dev?Uwu=True
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Using Nuxt Content: Working with Remote Markdown Files
Nuxt is an open-source framework for building performant websites and full-stack applications using Vue.js. It provides performance and SEO benefits, and adds full-stack capabilities for Vue apps.
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The easiest way to authenticate users with Vue.js
As you can see, it's a simple Single Page Application built with Vue.js where our users can sign up / sign in with a few clicks.
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Episode 24/13: Native Signals, Details on Angular/Wiz, Alan Agius on the Angular CLI
Similarly to Promises/A+, this effort focuses on aligning the JavaScript ecosystem. If this alignment is successful, then a standard could emerge, based on that experience. Several framework authors are collaborating here on a common model which could back their reactivity core. The current draft is based on design input from the authors/maintainers of Angular, Bubble, Ember, FAST, MobX, Preact, Qwik, RxJS, Solid, Starbeam, Svelte, Vue, Wiz, and moreโฆ
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Securing Vue Apps with Keycloak
Vue.js is an open source web framework that makes developing web applications easier.
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Introduction to JavaScript: Empowering Web Development with Interactivity
Frameworks and Libraries: There are numerous JavaScript frameworks and libraries, such as React, Angular, and Vue.js, which simplify the development of complex web applications.
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Full Stack Web Development Concept map
Javascript in the browser React - react is a library that gives developers an application programming interface (API) to manipulate the DOM (this is React's ReactDOM package). React uses components and JSX to make building reusable code easier. docs JSX - is a syntax extension for React Javascript code that lets you write HTML-like markup in a javascript file. This makes it easier to write reusable HTML. docs State - a key react concept that guides setting and storage of data between renders. docs Hooks - a key react concept for logic triggered by state change docs Vue - is a framework for building web interfaces. Vue is lightweight and best for small projects prioritizing speed over functionality. doc Angular - web development framework. Angular is best for dynamic more feature rich sites. docs
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What is Reactivity?
Vue
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Vue 3 Explained: Rendering 101
Vue 3 Reactivity Source Code
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Why I Personally Decided to Bet on JavaScript
Nonetheless, it offers nearly infinite possibilities. You can code and create anything, from a mobile app with React Native to a desktop application with Electron.js. Furthermore, JavaScript provides excellent frameworks and libraries that can be applied in various approaches, such as React, Three, Vue, Meteor, and Astro.
What are some alternatives?
kaboom.js - ๐ฅ JavaScript game library
unplugin-vue-components - ๐ฒ On-demand components auto importing for Vue
Excalibur - ๐ฎ Your friendly TypeScript 2D game engine for the web ๐ก๏ธ
vue-cli - ๐ ๏ธ webpack-based tooling for Vue.js Development
cocos-engine - Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
vite - Next generation frontend tooling. It's fast!
Godot - Godot Engine โ Multi-platform 2D and 3D game engine
vueuse - Collection of essential Vue Composition Utilities for Vue 2 and 3
A-Frame - :a: Web framework for building virtual reality experiences.
auth - A JWT based API for managing users and issuing JWT tokens
melonJS - a fresh, modern & lightweight HTML5 game engine
nicegui - Create web-based user interfaces with Python. The nice way.