pframe
ECS library for pixi.js. A-Frame for 2D. (by ngokevin)
AR.js
Image tracking, Location Based AR, Marker tracking. All on the Web. (by AR-js-org)
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pframe | AR.js | |
---|---|---|
1 | 6 | |
10 | 5,197 | |
- | 1.0% | |
0.0 | 5.3 | |
over 3 years ago | 4 months ago | |
JavaScript | JavaScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pframe
Posts with mentions or reviews of pframe.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Show HN: Kaboom.js zero-dependency declarative JavaScript game library
Oh, I also made a 2D version too you can look at with pixi.js
https://github.com/ngokevin/pframe
AR.js
Posts with mentions or reviews of AR.js.
We have used some of these posts to build our list of alternatives
and similar projects.
- I made a 3D menu
- How to create Virtual try on of clothes and then integrate them into a website
-
How to WebAR?
If you would like to use A-Frame to make an AR scene/site then check out AR.js (https://github.com/AR-js-org/AR.js). A-Frame's blog also did a 'How to AR' tutorial a few years back that may be helpful as well (https://aframe.io/blog/arjs/).
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Confused, need some answers
My favorite way for something like your need of just image tracking with some effects is usually using AR.js as that’s the cheapest way and no random platform interfering, does require more code than platform based options though.
- Markerless webAR for Android & iOS?
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Your Phone is your key to this safe augmented festival starting tomorrow
Mobile apps are super tough, and I've been there myself. For a quick proof-of-concept, maybe next time you could start with a browser-based implementation using something AR.js
What are some alternatives?
When comparing pframe and AR.js you can also consider the following projects:
mind-ar-js - Web Augmented Reality. Image Tracking, Face Tracking. Tensorflow.js
A-Frame - :a: Web framework for building virtual reality experiences.
enva-xr - WebXR AR occlusion, lighting, interaction and physics with three.js
aframe-extras - Add-ons and helpers for A-Frame VR.
ListBot - ListBot is a Discord Bot which let's you create community lists on each channel.
WebAR-Coloring - The project demonstrates various ways of implementing web AR coloring. The project is open-source and compatible with MindAR.js, AR.js and SimpleAR. Feel free to star and share
A-Frame-Component-U2Net - This is A-Frame component that enables web-based U2Net
usdpython - Apple's usdzconvert and other USD-related tools